@FreeMaster69 inquired if I could make light saber effects that turn on and off. I don't know much about writing scripts, but I do know that animation patterns and triggers act like simple scripts. This update adds a subscene that can be used to insert a light saber into a scene as well as the patterns and triggers to turn it on and off. To add this to a scene, first add the two light saber sound files and then add the saber control subscene to your new scene. The commands in the UI buttons can be initiated by other triggers in your scene, such as with Timeline, etc. A saber control demo scene is also included for a quick demonstration.

I'd also like to thank @mspeck01 for helping with designing this subscene and some of the assets included. @mspeck01 has been a source of inspiration in sharing ideas for new art concepts and sound capabilities on numerous occasions. Please consider sending @mspeck01 a personal thank you note or show some love on the profile page.

Saber Control 1.pngSaber Control 2.png
This update implements the following changes:
- Removed all external dependencies
- Added a new ROTJ Lightsaber with green saber blade
-- The new saber hilt and green blade are located in the vault subfolder
-- Simplified the demo scene and added the new light saber for a quick look
ROTJ Demo 2.pngROTJ Demo 1.png
- In anticipation of an important upcoming holiday on Thursday, Version 7 includes the following updates:
-- Added two white light saber variants
-- Added one prototype dark saber effect
-- New effects include a more pronounced glowing effect and a longer beam
Dark Saber 1.jpgwhite saber 1.jpg
- This update makes the following changes:
-- Added 8 new variations to energy transfer effects, adding light emitting to most of the energy transfer effects
-- Fixed jittering with energy transfer purple 4
-- Energy transfer effects can be scaled in size
Saiko Succubus 1.jpgenergy transfer blue 3 with lights.jpgenergy transfer purple 1 with lights.jpg
- This update makes the following changes:
-- All assets can now be changed in size using the scaling function of the CUA
--- You want a tiny light sword? Now you can have a tiny light sword!
-- Added 8 new energy transfer effects with two color variants
tiny light sword.jpgenergy transfer example 1.jpgenergy transfer example 2.jpgenergy transfer example 3.jpgenergy transfer purple 1 with lights.jpg
Creators expressed interest in faster animation options for the freeze breath effect, which is implemented in the file "freeze breath continuous version 2" and for heat vision, which has two additional variations "heat vision eye effect continuous version 2 & 3."

freeze breath continuous version 2.jpg
heat vision eye effect continuous version 2.jpg
heat vision eye effect continuous version 3.jpg
This update includes heat vision, freeze breath, and other "marvelous" effects.

heat vision eye effect continuous.jpg
freeze breath continuous.jpg
marvel effect 2.jpg
Back
Top Bottom