GroupEditor Update Log
- Fixed first trigger after scene load.
Groups now initialize correctly after loading, so ON/OFF actions work immediately.
- Improved atom state handling.
Atom On / Off group actions now apply more reliably after scene load.
- Improved saved scene behavior.
GroupEditor now better respects the scene state that was saved before reload.
- Improved external trigger reliability.
Buttons, switches, and other plugins calling GroupEditor groups now behave more consistently.
- Improved local custom file support.
GroupEditor works correctly when loaded from local Custom/Scripts files, not only from packaged versions.
- Cleaned up load-time syncing.
GroupEditor now refreshes its internal receiver state after VaM finishes loading atoms, reducing missed or stale links.