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GlassBody

Assets + Accessories GlassBody

Fixed error when saving "IsLegCollider" settings.
Added some collider toggle functionality

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Added appearance material setting function
Fixed an issue where the location information saving function was initialized when loading a scene.
Fixed error in Base Position storage function.
Fixed an issue where the range of rotation information was incorrectly specified when saving the default position.

This prevented rotation information from being stored properly.
The glass body now remembers its default location.
You can return it after use.

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Added motion related event trackers.
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Script structure changes.
Bug fixes.
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Determines whether body tracking is enabled when the scene first starts.
This controls the tracking behavior of GlassBody initialized on scene load.
Improved some of the save functions.
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