- I've made this to solve the issue of large objects / gens failing to penetrate models, you can also even go further and disable abdomen/pelvis colliders group via Collider Editor to prevent that weird wall inside stopping things from going deeper into the model.
- I wouldn't recommend going over 0.6 values in morphs but i left the excess just in case. (you can still go over 1 morph value with increasing range)
-
- I wouldn't recommend going over 0.6 values in morphs but i left the excess just in case. (you can still go over 1 morph value with increasing range)
-