• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
First Time On Air

Scenes First Time On Air

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Positive
Version: 2
Posted:
Very well made. A real best practice example. Thanks
Upvote 0
Positive
Version: 2
Posted:
Insanely well done for a free scene.
Lots of content, clever use of the camera, and decent animation.

Not the greatest experience in VR but maybe that'll be fix in a future update? Needs a proper embody button/perspective.

Otherwise and amazing free scene.
Upvote 0
Positive
Version: 1
Posted:
Great content, but annoying in vr. I do not like anything being attached to my head by default. The camera movement and angles are fine, but it should be optional and off by default.
Upvote 0
Positive
Version: 1
Posted:
Really love your eye for typography and design. Also only appreciation for the dedication to create a complete product on that professional level.
Upvote 0
Positive
Version: 1
Posted:
This scene is awesome but, is there anyway to unlink the menu from my head so i can move it?
Upvote 1
Positive
Version: 1
Posted:
The quality of the scene is crazy for a new creator. The intro/outro are interesting, the UI is one of the best I've ever seen and easy to use, top tier animations with multiple stages..Unbelievable.
Upvote 0
Positive
PVP
Version: 1
Posted:
Huge loads of deps, but the scene is good.
Upvote 0
Positive
Version: 1
Posted:
Really cool approach!
Upvote 1
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