Fifty Shades of VaM

Scenes Fifty Shades of VaM

Been playing around with alpha custom textures and trying to understand clothing a bit more, not sure I've really managed that to be honest there's some complex clothing out there and some of it works really well particularly the sim modes, these lace pants by @Riddler are a great example and seemed a good choice to start with so I've made them able to be destroyed and ultimately removed, just keep a whacking!

Oh yeah, there's another implement too, I'll leave you to find that. I can't tell you how much I laughed when I set it up and first used it, frigging hilarious! Reminded me of that video from Wales where that big fat chav tries to punch a policeman and he zaps her and she judders so much and then just goes down like a sack of shit - absolutely hilarious if you haven't seen it, anyway I digress once again. Enjoy the changes :)
Just more testing to try to perfect this scene
sorry, also updated linked resources.
I use colour setting 98,120,100 in VDXR for this. Remember for passthrough on Quest 3 you've got to have the stupid guardian switched on and if you step outside the boundary and back in it switches off, it's a bit unreliable, sometimes need to save the scene with passthrough on then restart VaM or even Virtual Desktop. There are lots of good guides on here if you get stuck. I've just set this passthrough to remove the cell and set the background but left all the furniture in place - you can easily turn those off but many of the positions are based on it.


Also added this great cell backdrop from @TGC thanks for that I think the cross comes from you too and many thanks to everyone that's submitted assets I've used in here.

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What a great idea here from @VAM12132312 to add the hanging position - this is a lot of fun and really shows off VaM's physics capabilities. I've added a straight hang and also inverted, really works much better than I expected - Bravo once again VaM.


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