Fixed bugs.
1. Right Stick Vertical Look
When disabled, the right VR controller joystick adjusts your height.
When enabled, it controls the vertical look angle instead.
2. Preserve Initial View Direction
Determines whether to preserve the player's view direction before embodiment. When disabled, your view will align with the direction the target character is facing.
When enabled, your pre-embodiment view rotation will be preserved.
3. Camera + Head (Stick Rotation)
When enabled, if Body Flow is active, the character's head will follow the left/right rotation controlled by the right controller's joystick.