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Dynamic environment lighting

Plugins + Scripts Dynamic environment lighting

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A plug-in that adds dynamic lighting that scales with the room based on character location. Once added, it picks the first person (you can change this) and places lights around the character, sampling the colors of the room and then using those colors to calculate realistic lighting. The result gives the impression the character really is in the room realistically.

How it works:
- Reads the environment colors from where your character is standing
- Positions lights at smart heights and distances so they don't clip through walls
- Updates the lighting when you move the person
- Lets you adjust overall brightness and color saturation if you want (defaults are most accurate)

I've been using this for a while and am happy so far with the results. Try it in all kinds of different rooms and put the characters all over the place, the result should be a properly lit character no matter where it is.

Right now, it spawns four spotlights and one point light. I will add in the future the ability to change that number, in case you want to dial it back for performance reasons.

One caveat, the lights are not selectable in the scene, you can only select them in the scene item list. This is because the lights are on a different rendering layer so they raycasts that determine location don't collide with the lights.

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