Assetbundle of Custom Unity Assets from the game Metro 2033. Two rifles, two backpacks, and a helmet. These items are ported from XPS XNA to Unity. Decided to share in case anyone else found them useful. These items may contain visual or physical defects and may not be to the correct Person scale. I used these to learn the Unity to VaM pipeline for creating CUA assets.
For best results, please remember to apply a CUA VaMifier plugin to create the correct materials looks on each item.
The rifles and one backpack are modular items. You will need to create multiple CUA atoms to get the whole look (I'm still learning Unity on how to do this better). Make sure to parent each part to a singular atom to allow correct movement of all parts.
For best results, please remember to apply a CUA VaMifier plugin to create the correct materials looks on each item.
The rifles and one backpack are modular items. You will need to create multiple CUA atoms to get the whole look (I'm still learning Unity on how to do this better). Make sure to parent each part to a singular atom to allow correct movement of all parts.