● update : dramatic performance improvements ! (noticeable when using dozens to hundreds of CustomUIs)
● update : modified to respond only to left-click events for valude change.
● add : implemented API structure to support CustomUI3D
● add : added an object data variable to CustomUIInterface.cs.
● fix : resolved every hidden error occurring in MeshedVR\\VaM\\output_log.txt.
● fix : fixed an hidden error when creating a new GameObject with both RectTransform and Image components specified simultaneously.