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This is an easy-to-use and custom lens halo system.
Usage :
Create (or use an existing Invisible Light) InVisibleLight- > add plug-ins-> refer to the introduction video and add flares.
Some features :
1.Support for customizing each lens flare, and the position of each flare can be adjusted independently (spot texture, position, transparency, rotation, scaling, etc.).
2. In addition to the built-in flare texture, it also supports custom flare texture. Path: Custom\ Assets\ FlareTextures.
3. Advanced occlusion effects are supported (depth maps are used for occlusion culling, and opaque objects have occlusion effects on light spots).
4. Soft Alpha transition effect (based on distance from the light source and screen coordinates of the light source).
Creadit :
- MacGrubber - thanks for making MacGrubber_Utils.cs, very useful script.
Disclaimer: Please do not use this plug-in for illegal purposes, and the consequences arising therefrom will be borne by the user himself.
This is an easy-to-use and custom lens halo system.
Usage :
Create (or use an existing Invisible Light) InVisibleLight- > add plug-ins-> refer to the introduction video and add flares.
Some features :
1.Support for customizing each lens flare, and the position of each flare can be adjusted independently (spot texture, position, transparency, rotation, scaling, etc.).
2. In addition to the built-in flare texture, it also supports custom flare texture. Path: Custom\ Assets\ FlareTextures.
3. Advanced occlusion effects are supported (depth maps are used for occlusion culling, and opaque objects have occlusion effects on light spots).
4. Soft Alpha transition effect (based on distance from the light source and screen coordinates of the light source).
Creadit :
- MacGrubber - thanks for making MacGrubber_Utils.cs, very useful script.
Disclaimer: Please do not use this plug-in for illegal purposes, and the consequences arising therefrom will be borne by the user himself.