• Happy Holidays Guest!

    We want to announce that we will be working at reduced staffing for the holidays. Specifically Monday the 23rd until Jan 2nd.

    This will affect approval queue times and responses to support tickets. Please adjust your plans accordingly and enjoy yourselves this holiday season!

  • Hi Guest!

    Please be aware that we have released a critical security patch for VaM. We strongly recommend updating to version 1.22.0.7 using the VaM_Updater found in your installation folder.

    Details about the security patch can be found here.
  • Shaders are now applied on every OnCUALoaded event. This gets triggered by using the asset-slider in the [Asset]-tab for example. It takes a snapshot of the original material and then applies the shader. This happens instantly. So don't be confused if the original material is never visible.
  • Changed the shader choice popup style from scrollable to filterable. Added a "Popup always open"-toggle. I'm aware this change is a mixed bag because losing the ability to quickly scroll through all shaders is bad. I still prefer the filter to search for "transparent" for example. Don't see an easy way to have both at the same time unfortunately.
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