• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Controller State and adjuster plugin

Plugins + Scripts Controller State and adjuster plugin

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Positive
Version: 1.0
Posted:
Joints move a little when I run the Fix trigger, but it's good

In VR, turn off the Hud and run Fix Joint as a trigger
B
BIGGCANE55
"Joints move a little when I run the Fix trigger". They are suppose to move if they are to far out of whack for physics. like if posing the hand, the elbow is way outside the bones of the arm, it will adjust it to to a more natural physics position inside the skeleton alignment.

"In VR, turn off the Hud and run Fix Joint as a trigger". I don't have VR, so any VR stuff i cannot test or verify. This is a desktop editor.
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