One of a handful of simple plugins I am releasing that coincide with "issues" I ran into on my journey to create a more sophisticated plugin.
The native Collision Trigger Atom in VaM is great - but it is hard to keep track of, because you cannot put a material over it, and it only comes in one shape.
This plugin lets you turn "any" shape (and many Atom types) into visible, non-colliding collision triggers.
You can use them for all sorts of things - for example, "3D geofencing". Place them within one another. "collide" them with one another - everything you could do with the native default collision trigger - all we're doing here is disabling colliders from things that already have collision triggers - without disabling the trigger.
The native Collision Trigger Atom in VaM is great - but it is hard to keep track of, because you cannot put a material over it, and it only comes in one shape.
This plugin lets you turn "any" shape (and many Atom types) into visible, non-colliding collision triggers.
You can use them for all sorts of things - for example, "3D geofencing". Place them within one another. "collide" them with one another - everything you could do with the native default collision trigger - all we're doing here is disabling colliders from things that already have collision triggers - without disabling the trigger.