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Cloth Sim Paint With Blender

Guides Cloth Sim Paint With Blender

Here is a quick guide on how to use blender to paint VAM cloth sim. Video is short and no words.

Here are some tips
  • First, this method can only apply to what you created or import other's cloth. For shared by other, you best bet is Photoshop and gimp.
  • After you import the cloth into vam and generated sim data, you can use the uniform sim texture for testing with the default dance, animator.
  • After you have an idea where needs sim, you want to load the mesh into blender, . Recommend load the G2F Body for reference.
  • Make sure uv unwrap correctly and no uv on top of each other, its very important for the vam sim to work
  • In general, you would like to keep thing above shoulders stable(253/0.99), chest area in the mid(128), lower part complete free flow(0)
  • Don't use Red channel 255, it will lock cloth to body and can't undress. Use 253/0.99 instead.
  • After done painting, save and load the sim to either material sim slot or uniform sim slot, I prefer material sim slot because there is a reload button.
  • You can add sim to main tex or decal to better visualized the paint.
  • Back to blender to fix what not good, and Alt+S to save to same location, reload in vam

Let me know if any confusion. Join my Discord server to learn more.
https://discord.gg/j2JYH6u
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