here are 2 simple scenes that contains 2 separate camera subscenes. I have been messing around with getting a window camera that would behave like a cellphone and output video to the desktop for video capture. this is a very simple but fun to play with solution. I attached the window camera and the camera output screen to a cellphone asset. The screen mimics a cell phone screen and shows you what is being outputted to the desktop for video capture. if you hold the camera portrait mode it outputs what you see on the screen to the desktop laying on its side. I use the windows built in video editor to flip rotate it upright again. there are more sophisticated programs which you can choose that will output a file with no black bars but I kind of like the way it looks like a tik tok or similar. when you rotate the cell phone to the left in vr, the output to desktop. matches directly with what you see on the screen of the cell phone. there are also two sliders control the zoom of the camera and the brightness of the attached light. There is an issue with the cell phone screen in landscape mode on the front camera version. The image is upside down. if you rotate the camera to the left it will correctly output to the desktop but will not reflect that in vr. There are some wonkyness when you try to import the subscenes into an existing scene. I have some luck in turning off the window camera in the existing scene before importing the subscene. this camera is not by any stretch of the imagination a fully working solution. I just thought that the community would enjoy messing around with it. My technical abilities in virtamate are extremely limited and although I welcome any comments or suggestions please realize this. I welcome anyone's help or input on how to improve these cameras and have fun. the cell phone asset was made by 4.0 but I can not figure out why the .var does not include it as a dependency. for those who don't know hit the m button on the keyboard to switch to output the camera to the desktop