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added single and multiple hay bales, along with an oversized beanbag, better initial cloth physics settings, also, moved the .var back to the hub
its a rounded 2d fighting mat, or flexible floor, added a tiger texture so it wouldn't get boring I had to do it externally hosted for some reason, 38 mb is too big for the hub lol
added bar stool, made couch textures & physics less bad
added ottoman and coffin bed
just a quick demo where you can play around with the cloth physics on the ducky (swan) model
just for simplicity for any more updates
added a couch and a plush chair
added a custom ducky (actually swan) and lip couch... playing around with the stiffness maps seems to result in better springiness