Great times ahead! The almighty Meshed recently released a new significant VAM 1.x release that also motivates me to further invest and improve the body-bundle-plugins. Relax is a quite complex plugin as it has been developed over multiple years. My surveys always put this in the top and I needed to put some effort into the basics again - Enhanced the muscle flexing for the relaxed states. It's probably easier to demonstrate with videos and images. I've also been enhancing the balance and pose camera plugins. Bug-fixing is also a priority. Please let me know if you run into problems. Many fixed bugs are old and they haven't been reported what I'm aware of. I probably need now also to consider updating the overall user experience. I am committed to making the software as user-friendly and accessible as possible but it's always a challenge when also adding new features.

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Pose Camera 4.14
  • Don't move navigation rig when moving pose camera (Exit pose camera and keep the original viewpoint where you started)
  • Added settings to adjust Face camera (Decrease Time & Max Velocity for smoother face-camera)
  • Toggle between camera Face Cam, Default Cam and Selfie (Follow Atom) modes with [C] button
  • Slightly increased angular default and maximum camera acceleration (Still configurable between 0-200%)
  • PoseCamera camera mode bugfix
  • Improved Boost Acceleration [Space]
  • Tweaked FPS Camera settings
  • Light Perlin Noise reset positions when not active
Relax 6.5.1
  • Default VAM Jaw joint fixed. It should now be possible to move the jaw left/right to some degree as it's normally locked.
  • Toggle-Expanders for Morphs (Play/Pause), Single-Morphs , MultiMorphs and FileMorphs
  • Improved Head-gravity and with more configurations
  • Adjusting the VAM-joints for thighs to reduce the flex inwards. See top girl in attached bundle-image.
  • Dynamically adjusting muscle flex for knees while bending forwards. See bottom girl in attached bundle-image.
  • Clean up, removed duplicated features that also can be found in the rope plugin
  • Updated and added new templates (3d eyelids, sexy look for sex scenes, updated relax and active etc.)
Rope 6.4
  • Load any rope texture from folder added
Visualizer 3.3.0
  • Automatically adjusting to active CameraRig/WindowCamera - Simplifies the UI
Balance 5.4
  • Improved one leg balance
  • Adjusted default parameters
  • Walking more upright in general because lean walking is disabled
  • Added some tool-tips
  • New walk styles
  • Fixed: issue when loading a scene if Falling was active (Obviously quite common!)
  • Fixed: Falling shouldn't be activated if balance is de-active
  • More Bug fixing (Repair bad root transforms etc.)
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Rope 6.3.0

  • Rope texture support added
  • New rope presets added
  • Knee rope should now get attached at the correct calibrated position
  • Calibration load file bugfix
Muscle Manager 4.1
  • Show joints while bending
  • Further enhanced the overall muscle controls
  • Fixed finger bending
  • Improved random finger controls, now also included the thumb
  • Added a Control Manager for quick pos control on/off
  • Added -10%, -5%, +5% and 10% joint flexibility / limitations buttons
  • Reset flexibility / limitations button added
  • Added more tool tips
Relax 6.4.0
  • Critical bug-fix: Don't disable all plugins by default!
  • Much improved timed unconscious/wake states
  • New checkmark: Disable External Plugins - This has to be checked if the relax-pose should disable/enable external plugins
  • Strengthen up some muscles to prevent immersion breaking body poses
  • Most of the templates updated
Pose Camera 4.12
  • A new Render Replacement for in-game display - This clones the WindowCamera output to a new in-game-display for maximum performance! Add Settings/Camera OnOff/MiniCamera Active and Render Replacement
  • Minicamera Size adjusment slider (Settings/Camera OnOff)
  • Average FPS statistics (1s)
LiquidMod 1.2.2
  • Load & Save feature added
UI Manager 5.4 & Misc scripts
  • Minor plugin support updates
Bundle Update Info

I've been working hard in the past months to be able to deliver interesting content, based on a combination of plugins including my own body-bundle plugins. I have also started to create muscle-driven motion captured animations to be able to deliver unique sex-scenes that will utilize more of the software I'm currently developing.

Short clips available here

It takes quite a lot of time to adopt the software for a content driven purpose but I think most of you will benefit from the produced animations and scenes. Please let me know what type of scenes you want.

I have now almost finished my first sex-scene, inspired of the talented xxxa. The attached body-bundle-software should support use of external sex-scene-var-packages. When it's ready (very soon), it will be available for download at my patreon-page.

General

  • Optimizations across all plugins
  • Finally, all plugins support loading from external var-files. It makes it possible to release working scenes with integrated animations and more.
  • Improved muscle manager, new content for Relax, fixes in Pose Camera
UI Manager 5.4

  • Support for external var-file loading
  • New Load Dialog button for the Load & Save button
Muscle Manager 4.0

  • Individual spine muscles: Abdomen, Abdomen2, pelvis & Chest
  • Strength sliders for Body, Legs and Arms
  • Non-native bending uses min/max limitations from the joint editor.
  • Non-native bending now behaves and works just as good as the native bending
  • Synchronize bending with Freeze!
  • Improved adjustments for fingers/toes spread and bend
  • Thumb spread fix
  • Bending the thumb inward is now possible
  • Added global muscle strength settings (Increase the range of slider values)
  • Flex editor fix for individual muscles
  • Flex editor mirror bugfix
  • T-Pose doesn't update strength
  • Improved default muscle settings
  • Performance optimizations
  • Bugfix: Flex editor load & save templates works with all included templates again!
  • Bugfix: Strength sliders and buttons now working!
Pose Camera 4.11

  • Crash-fix for some scene-lights setup
  • Camera visible in the dark (Important when recording in VR)
  • Removed the black minicamera display when not in use
  • Minor light editor adjustments
Visualizer 3.2.1

  • Don't add GLRender on WindowCamera in VR/XR mode
LiquidMod 1.1.1

  • Adjusted default parameters
Relax

  • Added new templates and fixed older ones not working properly
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