I added four sliders to control her motions more; Up Down, Twist, Sway, and Randomness. These change forces in ForceForge to make her move in slightly different ways with a random range of variation if you want. I find that the Sway slider is the most fun because it changes the way she pitches her head which makes an onahole with a tongue do good things in an SR6 multiaxis stroker. Twist is more of a yaw left-right movement of her head. Up Down is more of a forward-backward-surge movement, but I just used the same names as in the plugin UI.
Each time a new state starts, I have triggered the sliders to return to their neutral position. This is because each time a new state begins, the values that were last used for that slot in ForeForge are called up, but the values from the sliders do not get passed through to the new states. It's less confusing to just reset each time the states change.
Pro tip: if you want to manually try different states and not have them change, you can go into the BJ State atom and in the StateMachine plugin check Time Paused so the random timer stops. Then manually select any of the 20 states and click the Switch State button. This will activate the state you selected from the list but it will persist as long as you want. You can then play with these sliders and get lots of variations from just one state. But, if you want to stop her with the Toggle Sucking check box, you need to uncheck Time Paused before Toggle Sucking. Otherwise she won't start again until you re-enable StateMachine's random timer.
Have fun!