• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Positive
Version: v2
Posted:
Blossom my beloved. She works great. Amazing job.
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Positive
Version: v2
Posted:
Rule 34 is definitely one of my favorite things about this program, but this particular model is excellent. There's always something a tad uncanny or disproportional that can take you out of the experience, but this one is fantastic
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Positive
Version: v2
Posted:
Soo bizzare. Normal girls are mehh, but this. Love it.
Upvote 0
Positive
FxB
Version: v2
Posted:
She looks amazing, I know that I am going to enjoy playing around with this in the game. :)

However, I noticed when I was playing around with some pose presets that her bracelets started floating outside of the body. Just a little important detail to me! Other than that, amazing job! :)
Z
Zin
Thanks for the feedback! It's an unfortunate side effects of how the CUA's are connected to their respective joints. If you're referring to the ones on the upper arm though, I could make them into clothing instead?
Upvote 0
Positive
Version: v2
Posted:
REALLY DAMN IMPRESSIVE!!
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Positive
Version: v2
Posted:
Fantastic look! I specifically subscribed for this one.

Haven't tried in VR. Will come back to rate that experience!

Update:

Oh yea

Usually cartoon/anime looks have discrepancies in the textures, especially noticeable in VR. This look had clean/smooth textures throughout and worked very well with model replacement in various scenes. Crouching positions had a little issue due to the hooves, but readjusting that wasn't difficult.

Was worth subscribing
Z
Zin
Thank you so much for the feedback!
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