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Blender 3.2+ Texture Conversion Templates (G3F/G8F/G9 to G2F) or (G2F to G8F)

Guides Blender 3.2+ Texture Conversion Templates (G3F/G8F/G9 to G2F) or (G2F to G8F)

Let this tutorial shine soon after vam2 comes out!!
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Great Work! one thing to make this better is within Render Settings to uncheck Denoiser, turn off Noise Threshold and set the samples to 1 instead of 64, aslong as you are baking only color data without direct& indirect lighting data you don't actually need anymore than 1 sample, it would speed the bake time by a ton and wouldn't affect the texture output quality.
MrGiggly
MrGiggly
Thanks for the positive feedback and top tip :)
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Thank you very much. This is what I'm looking for. It doesn't work with Blender 4.3.0 but with 4.0.
MrGiggly
MrGiggly
You're welcome :)
Sadly Blender have a habit of breaking things with new releases - so we end up with multiple (portable) installs of different versions.
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Thanks for that tutorial! It´s so helpful! I could successfully convert the texture form a G3F to VAM so she looks 100% like in DAZ now. Many thanks!
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Thank you so much for a updated Textures Conversion set-up for Newer Blender Versions. Been using your older version forever now glad to see you finally came around to much newer Blender. I'm so used to Blender 3 so using older Blender UI always confused me. Hopefully G9 support and Males are also coming in the near future!
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