• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Blender 3.2+ Texture Conversion Templates (G3F/G8F/G9 to G2F) or (G2F/G8.1F/G9 to G8F)

Guides Blender 3.2+ Texture Conversion Templates (G3F/G8F/G9 to G2F) or (G2F/G8.1F/G9 to G8F)

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Positive
Version: 2.02
Posted:
Great work! So helpful.
Upvote 0
Positive
Version: 2.02
Posted:
Can a template be designed from G2F to G9?
Upvote 0
Positive
Version: 2.02
Posted:
Let this tutorial shine soon after vam2 comes out!!
Upvote 1
Positive
Version: 2.02
Posted:
Great Work! one thing to make this better is within Render Settings to uncheck Denoiser, turn off Noise Threshold and set the samples to 1 instead of 64, aslong as you are baking only color data without direct& indirect lighting data you don't actually need anymore than 1 sample, it would speed the bake time by a ton and wouldn't affect the texture output quality.
MrGiggly
MrGiggly
Thanks for the positive feedback and top tip :)
Upvote 0
Positive
Version: 2.02
Posted:
Thanks for that tutorial! It´s so helpful! I could successfully convert the texture form a G3F to VAM so she looks 100% like in DAZ now. Many thanks!
Upvote 0
Positive
LLF
Version: 2.02
Posted:
Thank you so much for a updated Textures Conversion set-up for Newer Blender Versions. Been using your older version forever now glad to see you finally came around to much newer Blender. I'm so used to Blender 3 so using older Blender UI always confused me. Hopefully G9 support and Males are also coming in the near future!
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