This is always a must have for every scene, really amazing. One thing I'd recommend, maybe use the armpit morph by azure for when the arms get raised above the head? Still a 10/10
(Had to remove last review since it was 'negative' by accident)
Amazing work!
big thanks for all this.
just a question : is it possible to add a custom corrective morph?
let say, want to have another morph for the knee bending, can i add my own custom corrective morph?
You're welcome, It's possible but not from the plugin UI. You have to rename the morph name references in the plugin code or simply make your own morphs making sure they follow the same naming convention as mine.
This is pure bliss and an absolute MUST for every VaM user. It turns every single look in pure piece of photogenic art no matter if the look was has good or poor morphs. You're a wizard, Harry. Using this non stop all the time. THANKSSSSS
I've waited 5+ years for corrective fixes this plugin provides and now I can't use vam without it. Thank you for creating this genius highly necessary work, Skynet
So simple, but so effective! I’m often stretching my characters to interesting limits (wrestling/combat/sex scenes) and wish I’d had this resource earlier. Used in a new scene and it just works! Brilliant, and thank you!
I'm probably the only one who's sticking with your very first version forever. Really good to have for some fine tuning (0.5) here and there. Rather bad news considering how many animations in new scenes may run all the morphs up and down from your latest version (live) . Great job anyways!
appreciate the feedback! you can delete the plugin parameter keyframes from timeline if you want more control over the parameters in other creator's scenes
Great plugin! The shapes of the characters are much more natural.
The only small minus that I found is that the colliders on the legs are not adjusted when the plugin is turned on and therefore the loose fabric (in my case, the hem of the dress slightly falls into the character)
hmm never had this happen to me, make sure you have soft body physics & advanced colliders turned on or manually increase your clothing's collision radius