AtomClickTrigger
● This can be triggered by clicking on the Atom like a button.
● Just add this plugin to the Atom.
● Define Triggers based on mouse Hover-in/out, click. In particular, it provides a toggle function to turn it on/off.
● CUA is now also supported in v0.2.
● VR Controller is now supported in v0.3.
● Person's part (hand, foot, breast, eye .... etc) selection is not yet supported. I will implement it in the future. (maybe next version)
● Person's clothing selection is not yet supported. I will implement it in the future. (maybe next next version)
● Please refer to the demo below for more details.
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Example Scenes
hub.virtamate.com
● This can be triggered by clicking on the Atom like a button.
● Just add this plugin to the Atom.
● Define Triggers based on mouse Hover-in/out, click. In particular, it provides a toggle function to turn it on/off.
● CUA is now also supported in v0.2.
● VR Controller is now supported in v0.3.
● Person's part (hand, foot, breast, eye .... etc) selection is not yet supported. I will implement it in the future. (maybe next version)
● Person's clothing selection is not yet supported. I will implement it in the future. (maybe next next version)
● Please refer to the demo below for more details.
● VR Head Clicking support : preparing
● Demo Update : Now the elevator door in the demo can be opened and closed using the SecondHandle Plugin without an any AnimationPattern.
hub.virtamate.com
● Demo Update : Now the elevator door in the demo can be opened and closed using the SecondHandle Plugin without an any AnimationPattern.
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SecondHandle - Plugins + Scripts -
SecondHandle ● To use this plugin, Just add this plugin to the Atom. ● This plugin is an simple editing tool, creates a alternative handle and provides movement and rotation functions through it. ● Additionally, it can be called as a trigger by...
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1. Trigger to SliderFloatValue
Atom-to-Atom interaction is always expensive.
For example, if you install ClickTrigger on one atom and successively call SliderFloatValue on another atom, a bottleneck will occur.
I discovered this problem in the process of installing and calling a separate Atom on the knob to open it by applying an animation effect to the Atom that serves as the gate.
However, I have confirmed that when both ClickTrigger and SliderFloatValue exist in one atom, no bottleneck problem occurs even when called.
Perhaps, if you install ClickTrigger on Atom in the future, you may need to add an area click function rather than an entire click function.
2. Ray Detection
When adjusting the scale of a Shape (Sphere) (for example, setting the scale to 0.1), the actual detectable range is much wider than the actual size.
Assumed, when the scale is reduced, the size of the collider does not appear to be reduced below a certain size.
Atom-to-Atom interaction is always expensive.
For example, if you install ClickTrigger on one atom and successively call SliderFloatValue on another atom, a bottleneck will occur.
I discovered this problem in the process of installing and calling a separate Atom on the knob to open it by applying an animation effect to the Atom that serves as the gate.
However, I have confirmed that when both ClickTrigger and SliderFloatValue exist in one atom, no bottleneck problem occurs even when called.
Perhaps, if you install ClickTrigger on Atom in the future, you may need to add an area click function rather than an entire click function.
2. Ray Detection
When adjusting the scale of a Shape (Sphere) (for example, setting the scale to 0.1), the actual detectable range is much wider than the actual size.
Assumed, when the scale is reduced, the size of the collider does not appear to be reduced below a certain size.
Example Scenes
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AtomClickTrigger Demo - Demo + Lite -
AtomClickTrigger Demo ● This demo runs based on the AtomClickTrigger Plugin. ● Please refer to below link. ---------------------------------------- Example Scenes https://hub.virtamate.com/resources/atomclicktrigger.54757/
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