This update brings new Alpha and Sim textures.
As the list in the main description now shows what's included in each version I leave this update area just for instructions.
Sim textures on multi or combined layers
As there's now more than one Sim texture in the resource, I take the opportunity to show how you can use these textures.
From version 1.22 onwards, there's now a Sim field in Textures, right at the bottom, and this is per clothing layer. Clothes with a combined layer have a single Sim texture entry and behaviour, clothes with more layers have dedicated Sim textures.
The No Sim texture is included for multi-layered clothes where you want Sim in a specific layer but not on other layers.
Expanding the Barbie rollerblader outfit
I couldn't find a sun cap for the rollerblader outfit, but it seems like a modified baseball cap does the trick rather well:
To achieve this you need the two Alpha textures per material layer for the baseball cap and the Mains texture used in the leotard shown below in v9.
Now it's only missing some flashy rollerblades ?