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The long overdue update to the original My Little Ponies character pack! A whopping 60+ character pack featuring various ponies from G4 and G5! All ponies from the original release have been updated to look more accurate to their original designs. Almost every asset featured is a standard clothing object with physics, so there's no need to load up separate CUA assets, and you can easily modify the textures as you wish!

A few things to note:
  • Be sure to turn off Tongue Collision under Jaw Physics & Triggers when transferring to a new scene
  • You'll need to increase the range of "Eyes Closed" to fully close the eyes. They may still look a bit wonky due to how morphs work in VaM
  • If the hair/tail looks crumpled, move the Compression Resistance slider around a bit in the Physics tab of the object settings. Also, you can always disable physics if it tanks your FPS!
  • Male ponies have both AltFuta and Genesis Male models, so be sure to install Alternative Futa by Stopper to get the "full package"!
  • Some assets may have artifacts if you use the Depth of Field and Bloom plugins from PostMagic. I have no clue how to fix this, so just keep that in mind when making scenes.
  • There very well could be something I could've missed along the way, so let me know if something is off!



twilight.pngtwilight2.pngtwilight3.pngrarity.pngrarity2.pngrarity3.pngrainbowdash.pngrainbowdash2.pngrainbowdash3.pngpinkiepie.pngpinkiepie2.pngapplejack.pngapplejack2.pngapplejack3.pngfluttershy.pngflutterbat.pngsunny.pngzipp1.pngpipp1.pngopaline1.pngmisty1.pngizzy1.pnghitch1.pngnightmaremoon.pngcadance.pngcelestia.pngchrysalis.pngluna.png
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Latest reviews

Positive
Version: v1
Posted:
love these! thanks for sharing!
Upvote 0
Positive
Version: v1
Posted:
I must admit I wasn't really a big fan of the previous incarnation, but this improved release has turned out MUCH better for customizations. The clothing hairs are also quite welcome...normally I'd prefer a rigged CUA but these both move and hold shape very nicely (despite not being size-adjustable without things like cranium morphs).
Sivel
Sivel
Thank you! :D Yeah, I didn't really like how the old version looked at all. I wasn't as experienced with making morphs back then, so I wanted to get some more experience under my belt before making this version. I was considering doing CUA ports of the hair/tails, but it'd be a pain in the ass to manage considering the scope of this project! Clothing objects are easier to customize and has collisions without needing more plugins, though I did wish you can position and resize them like CUA objects. Once again I appreciate the comments and hope you can get a lot of mileage out of these.
Upvote 0
Positive
Version: EA
Posted:
Cute Spike Atom-😳
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