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    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
Well it's my first official post, so...

Finally finished the draco morphs. This package contains a couple of things that need to be subscribed to/downloaded in order for the whole shebang to work correctly.
I've also made a set of custom collider positions that make the entire body work correctly, mostly the feet, tongue, and head. However to use them, you'll need to download AcidBubbles' Collider Editor (link below).

I've also included a script I wrote that scales the assets attached to an atom if you scale the atom itself. You just have to make sure that asset's main parent is the atom you're scaling. Works with any size!

THE SCALES ARE ONLY NORMALS! :D So you can put whatever skin you want underneath them and it plays nice!
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MUST MUST MUST HAVE (unless you like improper colliders):
AcidBubbles - ColliderEditor
MAKE SURE YOU ENABLE THE DRAGON COLLIDER PRESET IN THE PLUGIN AS WELL!!!!
Things that are nice to have:
Merin_Tail (included in Merin package) - TheOrignalBatatis
https://www.patreon.com/posts/merin-look-asset-47863305 (requires subscription)
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POSING - The scene poses are angle based, so the characters can be moved/thrown around and they should retain their original positions.
To edit them you need to enable rotation on the bones you want to change.

COLORS - Use the 'Skin Materials 1' tab to select your favorite color!

Note: That succubus eyeball shadow is unused. I don't know why its there.

I hope this works.
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There's been a kobold in vam for how long now?! You have done a great justice here.
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I'm not really a furry or scalie or anything, but this is very interesting and pioneering, to say the least!
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I've heard "genius" defined as something patently obvious once you see it, that you would never have dreamt up in a million years on your own. This is a really imaginative use of VaM, and absolutely genius!
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