• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
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I hope you enjoy my new work with normals. Of course there are some minor flaws, but we learn from mistakes. ENJOY ♥
If you like this result, let me know, I'll be sure to make more of it
Also if you like my work, you can subscribe to my profile. ??

• Only normals (scene, look, plugins Not included)
How to open this? Select person -> Skin Textures -> Normal (limbs) -> (Left side) AddonPackages Filtered -> Azur.CelluliteNormals_BBW.1

Plugin:
https://hub.virtamate.com/resources/postmagic.161/ (MacGruber)
https://hub.virtamate.com/resources/macgruber-essentials.160/ (MacGruber)
Lut - ICannotDie
Pose:
klphgz

On the preview, I used these settings
Skin Materials 2.PNG
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Latest updates

  1. Add new normals

    2.0 Ver. Added normals with less visible surface area. And a smoother transition

Latest reviews

Positive
Version: 2.0
Posted:
The decisive factor is always lighting, your models could have had a better presentation with better 3 point lightning on skin. Like everything else in 3d, Light determines the quality of the normal map. But as you say yourself, you learn all the time, the maps are great so nice work.
Azur
Azur
Thanks so much for the recommendation! And thank you so much for the review!♥
Upvote 0
Positive
Version: 2.0
Posted:
nice!
Azur
Azur
Thanks!
Upvote 0
Positive
Version: 2023-10-02
Posted:
Amazing, thank you so much for this! I left a comment in the discussion with my only gripe with it, but regardless, this is a must have for me!
Upvote 0
Positive
Version: 2023-10-02
Posted:
Awesome Work
Azur
Azur
Thank You! ♥
Upvote 0
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