![1649698136.png 1649698136.png](https://1424104733.rsc.cdn77.org/data/attachments/112/112850-8e22b93d67b09361603005340cb8d546.jpg)
![1649698143.png 1649698143.png](https://1424104733.rsc.cdn77.org/data/attachments/112/112851-fc31539679854b79e6de72d10ee4ab89.jpg)
![1649699122.png 1649699122.png](https://1424104733.rsc.cdn77.org/data/attachments/112/112854-7eadc7c19702dc0123bf7ae8601dff74.jpg)
Environment I created for my demo scenes.
Include a few wall/ground textures, and two wall variants, one with a glory hole.
![1649699058.png 1649699058.png](https://1424104733.rsc.cdn77.org/data/attachments/112/112852-985bb47fdbdc8773f2e5602e89e2ba0f.jpg)
![1649699082.png 1649699082.png](https://1424104733.rsc.cdn77.org/data/attachments/112/112853-807452fa37b3339414bd1823d1ee0e28.jpg)
Requirements/Credits:
Lumination by Everlaster
LutPack by ICannotDie
PostMagic by MacGruber
UnityAssetVamifier by NoStage3
AutomaticBodySmoother by Hunting-Succubus