CPU Performance Patch v2.0

Plugins + Scripts CPU Performance Patch v2.0

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is there a correct way to use the scrolling ? Quest 3 with virtual desktop in oculus mode. scrolling only works sometimes. its more likely to work if I have both thumbs on the thumbsticks
 
Is there any way you could recommend what you'd think would be the best configuration for both config files? my setup is R7 9850X3D and RTX 5080 with 32GB RAM.
I don't have recommended settings for each cpu individually. Everyone needs to configure SkinMeshPartDLL.ini themselves to match their cpu
Also will the patch be working as long as I just drag and drop them into the correct folders?
Yes, you just need to replace the files in the correct folders
Will installing BepInEx also help with the FPS increase?
Installing BepInEx itself won't give you any fps boost. It's needed here to run NativeGCPatcher, which helps reduce those occasional small stutters that happen from time to time
I can't believe my FPS would drop to lower 40s in some scenes.
Fps dropping into the 40s in some heavy scenes, that's actually not unusual at all. A lot depends on the scene itself, like how many characters there are, hair physics settings, the number of lights, and many, many other things. Even powerful hardware can struggle with some heavily loaded scenes in vam
 
is there a correct way to use the scrolling ? Quest 3 with virtual desktop in oculus mode. scrolling only works sometimes. its more likely to work if I have both thumbs on the thumbsticks
I tested and used it for quite a while on quest 3 + virtual desktop using VDXR. I didn't notice any issues so far 🤔 I'll take a closer look at it
 
do someone have a installations guide for BepInEx?? would want to add the NativeGCPatcher. and don't seem to figure out how to begin. thanks!
 
No. This patch works with all cpus. Everyone just needs to configure SkinMeshPartDLL.ini properly for their own processor
So do we need to work off from the original CPU performance patch mod cpu examples of what to add in the skinmeshpart.dll if the cpu fits in only 'one'
 

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do someone have a installations guide for BepInEx?? would want to add the NativeGCPatcher. and don't seem to figure out how to begin. thanks!
I'll add a short guide on how to install BepInEx to the post
So do we need to work off from the original CPU performance patch mod cpu examples of what to add in the skinmeshpart.dll if the cpu fits in only 'one'
Sure, you can use that information as a reference for configuring your own ini file
 
I tested and used it for quite a while on quest 3 + virtual desktop using VDXR. I didn't notice any issues so far 🤔 I'll take a closer look at it
ok i think i found the issue. so it only works if the left controller laser tracker (blue) is active. right controller (red laser) cant scroll unless blue is active. But blue can scroll without red laser.
 
ok i think i found the issue. so it only works if the left controller laser tracker (blue) is active. right controller (red laser) cant scroll unless blue is active. But blue can scroll without red laser.
I checked, and you're right, that's exactly what's happening. I usually use the left controller to scroll through menus, which is probably why I didn't notice it lol

Thanks for checking this. That was really helpful. I'll look into what's causing it and try to fix it soon
 
Good grief.

Anyone had luck uninstalling this patch? If I restore the backup files I made before installing, VAM will not fully post, it hangs on the default scene load.

I'm currently troubleshooting a nasty problem with stuttering. I get four or five freezes in a row ANY time I load a new atom, that includes, CUAs, empty, person, etc.

I am using leancore, and only now reading this thread. I tried removing the patch, but it bricks VAM.

Edit

Well. No idea, I reinstalled this patch, and now everything is fine, no stutters.
Only major change was I that deleted the cache in bepinex, no idea what the true problem was with the stuttering. I'll have to see if it comes back.


Edit again - stutters are back, but only in the scene I was working on before.
Going to keep digging. Something is fucked.

Edit edit edit - It's skynet's better bends plugin. 100%.
Don't know if this is something to do with leancore or not, I suspect it is.

Edit x4 - Yep, it's leancore. Sorry to drag the trouble into this thread, but there could be some relevance.
 
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any reason this cant work with offscreen optimizer?
 
Edit x4 - Yep, it's leancore. Sorry to drag the trouble into this thread, but there could be some relevance.
Yes, this patch isn't compatible with LeanCore. Both modify the same functions in different ways, which causes conflicts and leads to a lot of issues
 
Yes, this patch isn't compatible with LeanCore. Both modify the same functions in different ways, which causes conflicts and leads to a lot of issues
That's fine, but as mentioned, I tried to remove this patch because the fast load times provided from leancore outweigh the performance patch IMHO...

But removing the patch completely bricks VAM. I did backup and restore all of the original files that this patch would overwrite, so I dunno what's happening.

... So uh, leancore is gone. No announcement from wanderer, no notifications from the HUB that the plugin was dirty and has been removed.
Anyone know what happened?
 
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But removing the patch completely bricks VAM. I did backup and restore all of the original files that this patch would overwrite, so I dunno what's happening.
I checked, and reverting to the default files doesn't cause any issues. You must have done something wrong, or something else you use had a negative impact on it
... So uh, leancore is gone. No announcement from wanderer, no notifications from the HUB that the plugin was dirty and has been removed.
Anyone know what happened?
You should ask Wanderer 🤔
 
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