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VaM 1.x high heel import problem

Threads regarding the original VaM 1.x

eje

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Hello, I need some help. Lately, I’ve started importing clothes, assets, etc., from DAZ into VAM. Everything is working perfectly, but I’m struggling with high heels. After importing them into VAM and setting the character's feet into a high-heel pose, the toe, sole, and heel of the shoe always get distorted. I’ve checked the guides, but none of them seem to solve the issue. If anyone has done this before, could you help me with a solution, or is there a guide somewhere that isn't available on the Hub? Thanks!
 
You're facing two issues.

First, Vam doesn't do well with rigid clothing items, which is what's messing up the heel. As far as I know, the standard workaround for the is to reduce the alpha on the heel, making it invisible, then add the built in "Harley Heel" shoe with everything but the heel alpha'd out. Shoes aren't really my thing, so if anyone has a better solution, please chime in.

Second, the shoes wrap to the morphed feet, causing distortions. The only way to fix them is to zero out the foot morphs.
 
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There are also some morphs who will distort your feet and you will not be able to guess them purely by name. A solution is to use Skynet's extended version of the morph merge plugin:


With this plugin you can export your current morphs in a modular way, for example body, hands, head and feet in separate morphs. You could enable splitting hands and feet, and then only export hands and body and not the feet. Solved a lot of my distorted feet problems.
 
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