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Threads regarding the original VaM 1.x

Geraldo

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May 12, 2024
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Hello people,

Any way to make a slider to be visually updated from a trigger without the need of an external plugin?

Context: I have a scene that allows you to control the sex speed via a slider in the UI, but during certain occasions I want to manually change this value to adjust to what I want to happen in the scene. While I CAN change the value itself via triggers, it bothers me that this change is not displayed in the UI. So what ends up happening is that the actual internal value is one thing, but the slider displays another, and this may cause confusion to the user.

Thanks!
 
Solution
If something ain't working and you're doing all the proper scripting methods, then it's likely there's no workaround besides a plugin :p
I'll repeat myself, but the vanilla UI is not really good : )
If something ain't working and you're doing all the proper scripting methods, then it's likely there's no workaround besides a plugin :p
I'll repeat myself, but the vanilla UI is not really good : )
 
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Solution
There's a problem when you update a slider that calls back the initial method. I suppose Meshed at the time got "well this is annoying" and never did a workaround :p
I had to implement specific methods in VAMStory to handle that situation. So unless you rely on it (VAMS), you'll have to not update sliders ^^
 
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