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Any way to hide the eyeTargetControl?

VRmatt

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Jul 9, 2022
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I'm using AliveCore and setting the person to look at Targets.

This activates the eyeTargetControl, and is really in the way of my editing.
Is there a way to hide it?

SIde question: how do i make it so I cant click on it, or make it "un-clickable"?
 
You can't selectively hide it. And while you can make it ungrabbable, you cant set it to not be delectable.

Best to just grab it and lift it out of the way while editing, then replace it when you're finished. Or start setting the person to look at nodes other than the eye target.
 
That's interesting, because I feel like I'm stuck forever having this thing in my face (like when characters look at me, in my face, completely obscurring my view).

Would you happen to know if its viable, if I made a plugin, can I set the eyetargetcontrol hidden or display off?
I'm not sure what things VAM makes available directly via scripts/plugins.
 
Maye you need to find a way to do what you're trying to do without AliveCore, as it seems to be frustrating you. I'm assuming it requires the use of the eye control target a lot? Making a plugin to fix an inconvenience caused by another plugin is lkely not the best way to approach the problem.

I mean, if you want the model to look at you, moving the eye target control in front of your face seems like a really bad solution. You should set the eye behavior to look at player.
 
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