Hi! I've seen that JoinDrive parameters can now be animated, but I haven't managed to find out how to do so and it isn't explained in the post, can you guide me with it? >.<
EDIT 1-- My bad, I think I misunderstood JointDrive by Joint Spring, I was already getting too hyped
EDIT 2 -- No, I'm not really achieving any result, nothing about JointDrive works (Spring, Damper, XYZ, Max Spring). The way I'm expecting it to be animated is just to select the joint, change a parameter and save it on the keyframe. Is that how it works or am I supposed to do something else?
Bonus:
I've found a bug when animating expressions (like the default
Mouth Open)
If I save a keyframe with the value at zero, its state never changes. I have to put a very low value like 0.01 so it updates the value.
The steps I have done to reproduce: save 3 keframes, set mouth open at 2 in keyframe 3, and then in the first or second frame set mouth open back to zero and save.
I assume this has to be a rule in your code where it ignores values that are zero or something like that, but maybe you should keep track of the morphs/expressions/values that have been modified in the current session perhaps so you can keep track of them even if they are zero? (I could be wrong I'm just assuming how your tool works)