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Recent content by venkman

  1. venkman

    Environments Anime-style school club room

    Does this have baked lights? Trying to make my own environment with baked lights and not getting very far. Any chance you could share your secret to baking them properly?
  2. venkman

    Site Bug - Spaces get deleted on backspace

    Just curious if anybody else has noticed this, and/or if whoever runs the backend of the site is aware...but it seems that when I'm posting resources or writing messages or comments on resources, if I backspace out a word, the space immediately between that word and the previous word is also...
  3. venkman

    Plugins + Scripts SceneNinja

    venkman updated SceneNinja with a new update entry: Add "Merge Clothing" option. Read the rest of this update entry...
  4. venkman

    Plugins + Scripts SceneNinja - Add "Merge Clothing" option.

    As requested/suggested by @Goose.k - I've added a "Merge Clothing" option for appearance loading. When enabled, clothing from the appearance preset will be kept, and clothing currently on the player atom will be added to the preset clothing. Suggested usage is to create an appearance preset...
  5. venkman

    Plugins + Scripts SceneNinja

    Hmmm...so like, if you save an appearance preset with jewelry or makeup, it'll keep the scene clothing, but also load the other stuff? That's not a bad idea. Let me see what I can do.
  6. venkman

    Environments 550 Central Park West (Spook Central) [CUA]

    Working on a new version now with baked in lighting that should hopefully be a little more kind to hardware. :P
  7. venkman

    Plugins + Scripts SceneNinja

    This should all be fixed with the newest release. It was my first plugin, so I had a callback defined when the display field for the plugin names was loaded. When loading VAM with no scene, this would, for some reason, cause it to just pick the first saved presets it could find. So, I just...
  8. venkman

    Environments 550 Central Park West (Spook Central) [CUA]

    Ah, crap, didn't think about that. I was so excited to make it auto-load all the things, I forgot about "what if the stuff is already loaded"? :P I'll think on it and build something in. Also, probably gonna make the controller script it's own thing, as I think it could help creators who are...
  9. venkman

    Environments 550 Central Park West (Spook Central) [CUA]

    LOL, noted. I forget I'm spoiled with my RTX3080 and 32GB of RAM. I'll make a note in the description to let people know to open the plugin and disable all lights. It probably doesn't help that each light has an emissive texture that is dynamically adjusted to the light's intensity. :P
  10. venkman

    Plugins + Scripts SceneNinja

    venkman updated SceneNinja with a new update entry: Fix plugin load errors/breakage Read the rest of this update entry...
  11. venkman

    Plugins + Scripts SceneNinja - Fix plugin load errors/breakage

    Fix plugin load errors/breakage
  12. venkman

    Environments 550 Central Park West (Spook Central) [CUA]

    venkman submitted a new resource: 550 Central Park West (Spook Central) [CUA] - I need help. Read more about this resource...
  13. 550 Central Park West (Spook Central) [CUA]

    Environments 550 Central Park West (Spook Central) [CUA] 1
    Hub-Hosted VAR CC BY

    This is a nearly 100% remake of the other Zuul asset. Why, you may ask? Well, for starters...I created the WHOLE 22nd floor. And not just eyeballing stuff and guessing like I did for the first asset, but this is all more or less EXACTLY to scale. I found the blueprints for the original set, and...
  14. venkman

    Scenes Unprepared_1

    And then just generally, open the JSON for the scene file (notepad++ is good for JSON) and scroll through the dependency tree. Find the bottom most dependencies, see what morphs/etc they're referencing. Edit your player atoms to disable these morphs unless you *really* need them. If not, turn...
  15. venkman

    Clothing Tied Virgin Killer

    Is there an "untied" option available? :P
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