No, i can't because of the offset problem (again). If i copy the last frame to the second anim, the character slides away when playing. I'm wondering if i am dumb or vam is actually missing some obvious features that should have been considered by creator...
This is the result so far. As you can see, there is a seam between animations (when the character stops walking and starts dancing). Making it smooth would be nice itself, but i'd like to merge the animations to make the whole job easier.
Are you replying to the other thread? :) No, i recorded built-in animation and it's perfect. Now i'm just figuring out how to merge 2 anims together: As mentioned, they play correctly in sequence after adjusting their respective offset, but obviously, if i want to merge them, they must have...
EDIT: I finally figured it out... i just had to enter "offset controller mode - move relative to root", then move the actor to the desired location and apply. Simple as it is... how dumb, Resio 😣
@Acid Bubbles please help me, i'm going crazy with this... i want to merge 2+ animations into one...
I honestly find most vam scenes quote silly since if i want porn, I've got it... even in VR. What i'm trying to create with VAM is something more creative (and there are creators that do that too, mostly paid, but I ain't got the skills unfortunately). Anyway, it was too challenging to make that...
I imported a timeline animation from a scene i downloaded (created by other user), and paste to another one. In that animation, the person walks shortly, then starts dancing. So, what i want to do is: keep the original walking path, add keyframes to make the person walk longer to another...
I can't find any plugin option (those scenes use MeshedVR Harli Heels, but the same issue is also related to other shoes). Even removing shoes the issue persists, i think it's rather related to phisics or control settings but i can't find the point.
UPDATE: I can solve the issue by ADDING shoe...
I have this issue into animated scenes when the character wears high heels: ankles overextended (abnormal rotation on x-axis). Those scenes are loaded as they come, with no changes at all (e.g. custom clothing or character, poses etc.). Same issue with some static poses when i load high heels shoes.
Honestly, i think this one is my best look so far, then i decided to make a little effort to bring it to a higher level of accuracy. I hope you all like it!
Mates, any figure into this game is intended to be a fantasy character. Just "Inspired by" a real existing person, but not THAT person... it's up to you to identify her on your own ;)
Do you mean Siouxie and the Banshees? No, but i can't tell anything more, as the figure is intended to be a fantasy character, although inspired by a real person.