• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by MimeRubberneck

  1. M

    Assets + Accessories Gentleman_Hand Ver.4 (Animated Physic Hands) Bug FIX

    You should be able to do this by loading this plugin onto the CUA and then tinkering with the settings: https://hub.virtamate.com/resources/dilldoes-unity-animator.26647/
  2. M

    Plugins + Scripts BodyLanguage

    There is a small bug in the "Extract" feature of "PoseMe". Let's say I am extract poses from a scene where there are two Person atoms, "Person" and "Person#2". In my scene there are two Person atoms, "Girl" and "Guy". I define the mappings appropriately: "Person => Girl" and "Person#2 => Guy"...
  3. M

    Assets + Accessories Custom Shader - CUA Hair

    Hi. Thanks for this and the complimentary plugin. They worked great for me for a while but recently it has stopped working for me for some reason I cannot understand. Here is a screenshot of the problem: There are the vars I am using here: Regguise.CUAHairShader.7.var...
  4. M

    Plugins + Scripts FocusOnMe!

    Anyone willing to share their lighting presets for FocusOnMe? The plugin is extremely useful and I use it all the time but I cannot get the lights to have my preferred look (like the lighting setups in the Epilight plugn).
  5. M

    Paid Looks Freya - GoW 4

    How do you create those buttons that you have in the top-right of the video? The ones that say "front", "back", etc. Is there a plugin for it?
  6. M

    Plugins + Scripts ExpressionRouter

    Sorry but I am not able to understand the meaning of groups. Specifically: What does it mean if I add two expressions (say E1 and E2) to G1. Are they gonna apply in sequence (E1 -> E2)? Or is one of them going to be applied randomly? What does it mean if I add E1 to G1 and E2 to G2? I see that...
  7. M

    Paid Looks Gemma

    Looks great! Any plans for Alma?
  8. M

    How common is it for look creators to use external tools for making morphs?

    First things first, I acknowledge that there is a wide variety of creators with varying levels of expertise and their own workflows. And I understand that there is probably no one correct way to go about things. That being said, I am wondering how common it is for creators to use tools like Daz...
  9. M

    Plugins + Scripts Appearance Loader

    I don't know. But there is a plugin called morphmergesplit that is able to split a morph into head morph and body morph. You could talk to its author or someone who has contributed to it to see if morphs can be split on a finer level the way you want.
  10. M

    Plugins + Scripts BodyLanguage

    Yeah. I guess I could disable the gaze from its UI and save that setting as the default.
  11. M

    Plugins + Scripts BodyLanguage

    Is there a way I can configure so that when I add the plugin to a Person atom, PoseMe is disabled by default?
  12. M

    Plugins + Scripts Appearance Loader

    I tried to replicate the behaviour but couldn't. Looks like it is working as expected. Sorry about that.
  13. M

    Plugins + Scripts Appearance Loader

    It seems like an improvement because in the left hand pane of the dialog, it lists packages that have scene files in them. This is a great quality of life upgrade. However, one thing I notice is that if I select a scene with only one person atom in it, the plugin does load the appearance...
  14. M

    Plugins + Scripts Appearance Loader

    Works great. Haven't found any issues so far.
  15. M

    Plugins + Scripts Appearance Loader

    Sorry for the silence. I completely borked my computer. Once I set everything back up I will look into the updated script. Thanks.
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