• Hi Guest!

    We are extremely excited to announce the release of our first Beta for VaM2, the next generation of Virt-A-Mate which is currently in development.
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.

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  1. M

    Plugins + Scripts ExpressionRouter

    Sorry but I am not able to understand the meaning of groups. Specifically: What does it mean if I add two expressions (say E1 and E2) to G1. Are they gonna apply in sequence (E1 -> E2)? Or is one of them going to be applied randomly? What does it mean if I add E1 to G1 and E2 to G2? I see that...
  2. M

    Paid Looks Gemma

    Looks great! Any plans for Alma?
  3. M

    How common is it for look creators to use external tools for making morphs?

    First things first, I acknowledge that there is a wide variety of creators with varying levels of expertise and their own workflows. And I understand that there is probably no one correct way to go about things. That being said, I am wondering how common it is for creators to use tools like Daz...
  4. M

    Plugins + Scripts Appearance Loader

    I don't know. But there is a plugin called morphmergesplit that is able to split a morph into head morph and body morph. You could talk to its author or someone who has contributed to it to see if morphs can be split on a finer level the way you want.
  5. M

    Plugins + Scripts BodyLanguage

    Yeah. I guess I could disable the gaze from its UI and save that setting as the default.
  6. M

    Plugins + Scripts BodyLanguage

    Is there a way I can configure so that when I add the plugin to a Person atom, PoseMe is disabled by default?
  7. M

    Plugins + Scripts Appearance Loader

    I tried to replicate the behaviour but couldn't. Looks like it is working as expected. Sorry about that.
  8. M

    Plugins + Scripts Appearance Loader

    It seems like an improvement because in the left hand pane of the dialog, it lists packages that have scene files in them. This is a great quality of life upgrade. However, one thing I notice is that if I select a scene with only one person atom in it, the plugin does load the appearance...
  9. M

    Plugins + Scripts Appearance Loader

    Works great. Haven't found any issues so far.
  10. M

    Plugins + Scripts Appearance Loader

    Sorry for the silence. I completely borked my computer. Once I set everything back up I will look into the updated script. Thanks.
  11. M

    Plugins + Scripts Appearance Loader

    That is happening because of this line: StartCoroutine(changeMorph()); This starts changeMorph in a new coroutine. So the setNewData() function returns immediately without waiting for changeMorph() to finish, while changeMorph() runs in the background. I was able to fix this...
  12. M

    Plugins + Scripts Appearance Loader

    First thing I wanna ask is why you are using WaitForSeconds(1f) in places like this: DAZMorph morph; morphControl.GetMorphUids().ForEach((uid) => { morph = morphControl.GetMorphByUid(uid)...
  13. M

    Plugins + Scripts Appearance Loader

    Sorry but this was my first time programming in C#. I will look into it though. I will feel good if I can contribute meaningful improvements to this plugin.
  14. M

    Plugins + Scripts Appearance Loader

    Thanks for your work. It is by far my most used plugin. I made this change in your script: // SuperController.singleton.GetMediaPathDialog(HandleLoadPreset, "json", tempPath, true, true, false, null, false, jsonSceneShortcuts)...
  15. M

    Have a basic Blender question

    @ascorad and @Origin69 Thank you so much. That is exactly what I was looking for.
  16. M

    Nvidia or Radeon?

    I think the only situation where I would recommend AMD GPUs is if you are going to use Linux since they have better support there. If you are just going to be playing games on Windows Nvidia will always be better supported by the games you will be playing.
  17. M

    Have a basic Blender question

    Hi all. I have learnt how to bring VaM morphs to Blender and back. I am now looking into sculpting. While I have been able to perform minor tweaks with no problems, I am now wondering about how Blender knows the anatomy of the model/mesh. For example, if I take an arm and deform it so that its...
  18. M

    Lighting + HDRI Film Simulation LUT Pack

    MimeRubberneck updated Film Simulation LUT Pack with a new update entry: License changed to FC Read the rest of this update entry...
  19. M

    Lighting + HDRI Film Simulation LUT Pack - License changed to FC

    Didn't think people would actually this in their content. So I have changed the license to be more permissive. This means you can take the LUT PNG out of the package and include it in your own content without having to include a 10MB var as a dependency. Attribution is not necessary. I also...
  20. M

    Plugins + Scripts Vam To Daz 2

    Thank you. Honestly I thought that I had followed that guide well enough but from your explanation it's clear there are some things that I could have overlooked. I'll try following it again. This time more closely. Would be nice to have both methods available at hand.
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