lulu_c137 updated EZStaticCloth - Freeze rigid clothing parts onto bones or skin with a new update entry:
v13 - Cloth mode, Auto Fit, pick preview, group flash
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New
Cloth attach mode - pin a frozen part to a point on another part of the same garment. It follows that cloth, cloth simulation included: on a simulated garment the parts are placed on the GPU straight from the simulation, with no lag, and the anchor uses smoothed normals so they don't...
I'll address the first issue in an upcoming update.
As for the second one — for this outfit, I'd recommend binding it to the skin vertices instead. The bone attachment points don't always line up well.
中文说明见文末 ↓
VaM wraps every piece of clothing onto the skin, so the hard parts of a garment - gems, buckles, metal trims, armor plates - bend and squash whenever the body underneath moves. EZStaticCloth freezes the parts you choose into a rigid copy and pins it to a bone, a skin vertex or another...
lulu_c137 submitted a new resource:
EZStaticCloth - Freeze rigid clothing parts onto bones or skin - Keep gems, buckles and armor plates rigid - freeze clothing parts onto a bone or skin vertex.
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lulu_c137 updated EZClothPlugin with a new update entry:
- Fixed bugs. - Added support for clothing and hair inside var packages.
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Version 4 🎉
✨ What's new
🔄 Changing an item's plugins now updates its .clothingplugins preset as well. Can be switched off in the settings panel.
📦 With the optional add-on installed, clothing and hair inside .var packages can be edited too. Without it, nothing changes.
🐛 Fixed: an item just...
lulu_c137 updated EZClothPlugin with a new update entry:
- Fixed bugs. - Added support for clothing and hair inside var packages.
Read the rest of this update entry...