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Recent content by LeChuck99

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    Plugins + Scripts Physics Attachment Engine

    Do you mean that? You want to attach also the nipple? So it cant wobble around, because the finger is blocking the movement? Person2 is the blonde. The Plugin is loaded in the Dark Haired Atom. Edit: i think you can it only do with workarounds. What is your workaround? i think stoppers attach...
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    Plugins + Scripts Physics Attachment Engine

    i think there is further development necessary. Like with wearable asset. The possibility to save where the object is attached. Eg. person1 or person2, then the position on the body. Right now, i dont think that you can use it with timeline. maybe if youre click on the Control of e.g. Right Hand...
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    Plugins + Scripts Physics Attachment Engine

    hey, thanks for the plugin. i got some issues. if i want to attach somethin, then i get the error message inside the plugin that Error: could not create Joint. (Firm/PerfectFollow) if i am trying the other variants, like Grab, then it creates the attachment on the right side, but the object didt...
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    Plugins + Scripts Decal Maker

    i dont understand the issue exactly from pengpeng17, but maybe it is the same issue as in timeline? The name of decalmaker is different from Decal Maker 1, even the Plugin Slot is the same. Its not enought to import the former decal maker settings into Decalmaker 2. btw. i didnt made to import...
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    Plugins + Scripts Decal Maker

    ah ok. then the usecase is very special, more for symetric normals, maybe something like for a piercing hole, or eg. gunshot wounds for action scenes if you using VAM as a movie generator, whatever. etc. Some people build space battles with starships with vam for VR. ;)
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    Assets + Accessories DildoLanguage

    Great update. btw. i am using the plugin as a stand alone fluid emitter, with the Collision Manager plugin, so its not collide with any bodies. Is it possible, that in one of your next updates, you adding a simple pipe or something rigid to your dildo assets? The actually dildos wobbling around...
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    Plugins + Scripts Decal Maker

    that would be a really benefit for some 3 Dimensional decals. To place manually all the three layers exactly above each other is a little bit tricky. I thought something like grouping/linking together across the layers, like the actually already existing grouping method inside each layer, but...
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    Plugins + Scripts Decal Maker

    why trying to detecting it? Let it switch on/off manually by user. Then you dont have to play around with delayed triggering etc. Its only a pragmatic idea for faster realisation.
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    Plugins + Scripts Decal Maker

    btw one question, i dont know if i already mentioned this as nice to have. the normal texture is the height texture.. That means, e.g. a scar has two textures if you want it to look realistic Is one of the Blend functions a normal/height texture? e.g. if i am adding a scar decal and his scar...
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    Plugins + Scripts Decal Maker

    Hi. tried yesterday a little bit. I noticed one thing. When I scale a "normal" texture, it doesn't work. You can move and rotate the "normal" texture, but the scaling doesn't work. thanks and keep up the good work.
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    Plugins + Scripts Decal Maker

    maybe its more easy to write a script to scan and update the scene json file. hmm but at this way, the script can be implempented into the plugin to update the json with the info to load the scene again after its upgraded. Its more the dirty way, but it could work. I would do it at this way, and...
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    Plugins + Scripts Decal Maker

    thnx for your time and the updated version. :) i have still some issue with downward compatibility to the "old" decal maker. If i am changing the version of decal maker from the old one to the new one, and then realoading the Presets, then it is everything fine but the Targets in Timeline are...
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    Plugins + Scripts Decal Maker

    yeah exactly. i should wrote that, with alpha it seems as it like, but i didt know, if it a bug or not. thnx for the answer.
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    Plugins + Scripts Decal Maker

    Hi. Great work, and thanks again for the plugin. Few things what i see in beta 2.3 - If i chose this second decal, i mean the one for blend, i cant empty this second field, if i decide to let it empty. i can only load a new decal into it, but cant remove it. ok, i could copy the decal name, X-it...
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    Plugins + Scripts SexyFluids

    maybe its because the skybox reflection map?
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