• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Recent content by LeChuck99

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    VaM 1.x VaM Character Generator

    but afterward maybe you can bake one morph for the face, like facegen it does, but more smooth. You could also simplify it after you got your face, so you can creat more versions of it, like very highquality one with many morphed triangles and a medium quality with lesser, smoothered face for...
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    VaM 1.x VaM Character Generator

    maybe, AI can help you out? e.g. first get the coordinates of gen2 face models, then the ai creates morphs like a matrix. So you get a huge amount of morphs for the face, each one for one point (small triangle group) on it. You put them into a separated package like mentioned above, and your...
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    Plugins + Scripts CUA Surface Editor

    nice. i just begun yesterday to create a decal placer for cua's. so i dont need to invest time into it anymore. thnx :)
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    VaM 1.x VaM Character Generator

    yah sure. I hope, he can finish it and it works. A free tool like face gen, with some improvements is alway the better one. Excellent textures are mostly not on the fly out of the box. I also know, you can waste hours of time to adjusting morphs. :)
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    VaM 1.x VaM Character Generator

    ah ok. then its possible to merge them if youre running into performance problems. Thats a good fallback if you need it. i tested it right now with facegen. created with AI an 8k Portrait with upscale as input with noises on the skin then created the texture with facegen. The output is a 4096...
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    VaM 1.x VaM Character Generator

    hmm okay, i understand it. Eagerly awaiting the result. But one thing. That means, you need for the outcome from your tool, already the morphs in VAM bc. it adjusting the morphs from a list of VAM morphs? Means, if youre using for the created Face, also the custom morphs, which are used for the...
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    VaM 1.x VaM Character Generator

    hi. sounds good, but this the same like generate a face morph and face diffuse texture for genesis 2 models with the tool facegen?
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    Plugins + Scripts Clothing Decal Placer - Workhorse Beta

    LeChuck99 updated Clothing Decal Placer - Workhorse Beta with a new update entry: more decal BAKER functions. Read the rest of this update entry...
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    Plugins + Scripts Clothing Decal Placer - Workhorse Beta - more decal BAKER functions.

    Completed the Decal "baker" function. This is version 68, because there is no need to publish V67 anymore. - save all visible decals and main texture as stand alone file, to load it as an main texture without the plugin. - save all visible decals as stand alone decal texture to load them as...
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    VaM 1.x VR Headset Better Than Meta Quest 3?

    depends on it but compared to the quest 3, there are no headsets that will blown your mind. Maybe little bit better in resolution e.g display, or weights a few gramm lesser but nothing where you can say "wow thats a really different experience". The quest 3 is a good and cheap in price...
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    Plugins + Scripts Clothing Decal Placer - Workhorse Beta

    ah ok, right now i understand what you mean with the second variant. You will place the decal somewhere, scaling it around etc. then save only the decal, so you can add it in clothing screen without the plugin as an stand alone decal with transparent colors around it. Have to check it too. I...
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    Plugins + Scripts Clothing Decal Placer - Workhorse Beta

    LeChuck99 updated Clothing Decal Placer - Workhorse Beta with a new update entry: Decal Baker feature to use merged cloth texture with placed decal for using it without the plugin. Read the rest of this update entry...
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    Plugins + Scripts Clothing Decal Placer - Workhorse Beta - Decal Baker feature to use merged cloth texture with placed decal for using it without the plugin.

    Added the decal baker function. V66: Added Bake Decal To Main Texture button. Baking exports the current slot’s Decal onto the clothing Main/Diffuse texture. Alpha, Gloss, and Spec are not included in the bake. Bake output keeps the clothing UV layout, so the saved texture can be reused as a...
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    Plugins + Scripts Clothing Decal Placer - Workhorse Beta

    Is it what you want? Place it and the Bake it: Then load it as main texture: works also with more complex clothing. you need to chose the correct material layer in the plugin if the clothing has more than one.
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    Plugins + Scripts Clothing Decal Placer - Workhorse Beta

    right now, idk, but in GIMP i have to chose save the transparent background. Maybe you need to set the background extra as alpha kanal in photoshop or something like that.
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