Recent content by Hideki Kageyama

  1. Hideki Kageyama

    Morphs Shark Teeth

    Hideki Kageyama submitted a new resource: Shark Teeth - Shark Teeth Morphs Read more about this resource...
  2. Shark Teeth

    Morphs Shark Teeth 1.0
    Hub-Hosted VAR CC BY

    I’ve never understood why, after all these years, no one in VAM has created the "Shark Teeth" Morphs so commonly seen in anime. Without it, villainous characters and demons just don’t feel quite complete. So, I decided to make one myself. Finally, characters like demons, Power, or even someone...
  3. Hideki Kageyama

    Plugins + Scripts Solid Color Background Editor

    Hideki Kageyama updated Solid Color Background Editor with a new update entry: Compatibility Fixes Read the rest of this update entry...
  4. Hideki Kageyama

    Plugins + Scripts Solid Color Background Editor - Compatibility Fixes

    Fixed compatibility with PostMagic plugins.
  5. Hideki Kageyama

    Plugins + Scripts Solid Color Background Editor

    Hideki Kageyama submitted a new resource: Solid Color Background Editor - Change the world background color. Read more about this resource...
  6. Solid Color Background Editor

    Plugins + Scripts Solid Color Background Editor 1.1
    Hub-Hosted VAR CC BY

    This plugin is a byproduct of a failed one. I originally wanted the VR headset’s passthrough on the world background. Halfway through, I found out my Meta Quest 3 does not expose passthrough to the desktop at all. Damn it! So I dropped that and made the world background a custom solid color...
  7. Hideki Kageyama

    Plugins + Scripts HairMirror

    Hideki_Kgemaya updated HairMirror with a new update entry: Enhanced compatibility for certain hairs Read the rest of this update entry...
  8. Hideki Kageyama

    Plugins + Scripts HairMirror - Enhanced compatibility for certain hairs

    Thanks to Miztress for the supplementary modifications to the plugin, which have improved the accuracy of the export results and enhanced compatibility for certain hairs. Fixes - Changed the hairstyle data extraction method to a combination of sequential scanning and keyword scanning; if the...
  9. Hideki Kageyama

    Plugins + Scripts HairMirror

    The plugin does not mirror the scalp mesh. Built-in VaM scalps are shared head meshes. Flipping them would break root binding and can wreck the whole style — I tried that approach first and dropped it. What HairMirror flips is the hair geometry (roots and strands) on the existing scalp. Scalp...
  10. Hideki Kageyama

    Plugins + Scripts HairMirror

    Thank you for your feedback; the plugin has been updated, and I believe I have resolved the issue. I apologize for the delay.
  11. Hideki Kageyama

    Plugins + Scripts HairMirror

    Hideki_Kgemaya updated HairMirror with a new update entry: Code refactoring and modification of underlying logic. Read the rest of this update entry...
  12. Hideki Kageyama

    Plugins + Scripts HairMirror - Code refactoring and modification of underlying logic.

    Earlier versions did not handle nearby / style joints correctly, so on some styles an unseen force would pull the strands back to the original side once SIM was on. Thanks to BANANANA for the report. I thought this would be a quick fix and even planned to take the plugin down for a short time...
  13. Hideki Kageyama

    Plugins + Scripts HairMirror

    Hideki_Kgemaya submitted a new resource: HairMirror - Save a Mirrored Copy of Hair Read more about this resource...
  14. HairMirror

    Plugins + Scripts HairMirror 3.0
    Hub-Hosted VAR CC BY-NC

    Have you ever looked at a hairstyle and thought, “I wish I could just switch it to the other side”? Don't need to answer me — I've often thought that anyway. When my patience finally reached its limit, this plugin was born. What is this Creates a mirrored version...
  15. Hideki Kageyama

    Plugins + Scripts Nipple & Pubic Hair Clipping Eliminator

    Actually, it doesn't need to be that complicated. There's a very simple method: download a few free clothing items from the Hub, extract them to the local directory according to the path (the address I gave in the previous message, where all VaM clothing files are stored). After entering the...
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