That does make sense, thank you. There's a steep-learning curve and my focus has been scene production and basic Unity skills, not publishing.
I've tried to optimize everything and include performance settings and override options e.g. in-scene disabling of a mirror switches to a surface...
Oh, I'm sorry if that sounded a bit sniffy, it wasn't meant to be! I've been working on this for about 4 months, had so many setbacks, including storm damage, house-move, dead monitor and dead gpu. Last thing I want to do is piss anyone off, especially when I'm asking for help! :)
Hi, thanks for getting back to me! And thanks for letting me know your concerns but I want to assure you that AWWalker, Everlaster and Riddler were contacted and, fully understanding it was for commercial use, kindly gave permission in writing to use plugins and in Riddler's case, a less obvious...
These are from the package where the referencing option is "latest". At first I thought it was maybe a consequence of using geometry to be a bit more efficient for costume changes (I just use alpha and disable sim for simple items). But when I package using "exact", duplicate references are made...
Yes please!
The error is consistent but differs according to "latest" or "exact" choice at packaging. The installation was fresh on Thursday using just the updater in an empty Folder. I've also looked on an earlier install, and the same thing happens.
Editing the meta.json to remove references...
Replying to my own question: I'll just edit the meta file. I haven't encountered the problem before and don't understand why the dependencies are being duplicated
Hi,
I've created a scene and I'm making certain the dependencies are tidy. And hit this problem:
These are dependencies for one scene, clean test install.
Many are duplicated in the Hub search - but the versions are identical. And VaM will download them twice if Download All is selected. This...
Hi Stopper! I'm hoping you might be able to help me with a problem using this..
Firstly, this is awesome and it means I can temporarily link a person to e.g. a revolving object - so cool. But... although it works perfectly when loaded into an open scene, it only works about 80% of the time...
Hi, I found this asset when tidying up my VaM folder. It's a sex worker's caravan and it's really detailed. Does anyone know who it belongs to?
Thanks!