Recent content by Chokaphi

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    Plugins + Scripts Decal Maker

    That is the default UI that Decal makers UI covers. So the plugin in crashing in some way.
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    Plugins + Scripts Decal Maker

    You should be able to load them in the new version, that will convert them to the latest format Then save them, you may want to use a different name until you are sure then new preset file works like the old file. I had a rough genital maker that used some textures...
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    Plugins + Scripts Vam To Daz 2

    See if you can get a refund did you buy an interactive license? Nothing requires paid assets except the genitals morphs. Daz is free and all of the base figures are free? Download Daz Install Manager - you use this to install Daz Studio and all content...
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    Plugins + Scripts Decal Maker

    Are you using the latest version? There were two releases in April (Vars 51 and 52) that had a bad vram bug that would cause a crash. I have not heard of any issue. I have a new release Beta 2.14 (Var 57) that is still waiting approval that fixes an alpha texture bug in the current version.
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    Plugins + Scripts Decal Maker

    Chokaphi updated Decal Maker with a new update entry: Less bugs than the hookup after a night of binge drinking. Read the rest of this update entry...
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    Plugins + Scripts Decal Maker - Less bugs than the hookup after a night of binge drinking.

    DecalMaker 2: Beta 2.14 Fix: Alpha was not being correctly applied from slider value on save load. Fix: NipClip and GenClip were not being saved in the PluginSettings.json Fix: The Clip Toggles will be set to the correct On/Off state on plugin restart. NOTE: Nipple and Genital Clips, like the...
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    Plugins + Scripts Decal Maker

    Found the bug, when I rewrote the deserializer to use key : value I forgot to add this after deserializing the saved color. _color = n?["col"]?.AsColor() ?? Color.white; _color.a = _sliderValue; //Ensure alpha is set to slider value
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    Plugins + Scripts Decal Maker

    I will look into it, I have noticed a bug with that and the linking since I rewrote the render code.
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    Plugins + Scripts Decal Maker

    Chokaphi updated Decal Maker with a new update entry: Even a man from the 50's can find it.. Read the rest of this update entry...
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    Plugins + Scripts Decal Maker - Even a man from the 50's can find it..

    **Important: Changes the save file format, OLD versions of DecalMaker will not be able to load saves and presets made in VAR 57 and higher. DecalMaker 2: Beta 2.13 Fix: VAM Package Builder will detect textures used by DecalMaker. Change save file to use key:value so that it can be detected...
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    Plugins + Scripts Decal Maker

    Chokaphi updated Decal Maker with a new update entry: Keeping Classic Scenes Alive Read the rest of this update entry...
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    Plugins + Scripts Decal Maker - Keeping Classic Scenes Alive

    DecalMaker 2: Beta 2.12 Fix: Add check for "Texture2D.whiteTexture" when loading a save file. Placeholder when a frame is saved with no texture selected. Fix: Backwards compatibility. Adds shims for DecalMaker 1 Float storables to allow them to work with DecalMaker2. Can fix Timeline not...
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    Plugins + Scripts Decal Maker

    While VAM is closed open the Chokaphi.DecalMaker.54.var and replace the file at "\Custom\Scripts\Chokaphi\VAM_Decal_Maker\" **Noted issues: This just adds shims for the JSON Float storables, but seems to fix your scene, I need to add shims for other storables Saving a old decal maker scene...
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    Plugins + Scripts Decal Maker

    I have a simple test case that proves the idea can work, I will need to write Shims for all the old parameters from DecalMaker 1. Current Process with NEW for changes I will make: Old saves loads and looks for DecalMaker.cs (Decal Maker 1) Shim file called DecalMaker.cs loads in this plugin...
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    Plugins + Scripts Decal Maker

    I will remove that from the recommendations, DecalMaker no longer uses the asset technique that made me write that. I will look and see if can fix backwards compatibility, it is something I have always tried to maintain.
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