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Recent content by Chokaphi

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    Plugins + Scripts Decal Maker

    I ment older VAR version of DecalMaker2, so which release does the delay start in. 50,51, or is it just 52
  2. C

    Plugins + Scripts Decal Maker

    I see the problem with the Specular textures in the export and link UI. Internally it is using SpecularXXXX when the name should be SpecXXX so the list is never populated. I am not seeing any increase load times, is it reproducible when loading an older VAR version on Decal Maker? I'm not sure...
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    Plugins + Scripts Decal Maker

    Chokaphi updated Decal Maker with a new update entry: Small changes for Spring Read the rest of this update entry...
  4. C

    Plugins + Scripts Decal Maker - Small changes for Spring

    Add: Storable Action named "Clear All Frames" that will reset DecalMaker Add: Storable string chooser named "Clear Chosen Frames" that will allow you to clear selected regions or types. ex: "all", "all decal maps", "all normal maps", "DecalTorso" Add: VR controllers now work with the texture...
  5. C

    Plugins + Scripts Orifice Dynamics

    Skynet, its a bit awkward but you can use the original .cs file and a stub/loader for your new .cslist to allow old save files to still load without user modification. I had to do this with VAM_Decal_Maker.cs The stub CS file stores the old save json Checks if the cslist version has...
  6. C

    Plugins + Scripts Decal Maker

    Only the decals have a texture export workflow. I still need to write the others.
  7. C

    Plugins + Scripts Decal Maker

    If you close the texture window without selecting it should use a white texture. Though I could add the close X from BlendTex to the MainTex UI as well That is not a bad idea Again good UI ideas, I do like updating the name to use the TextureName once one is selected.
  8. C

    Plugins + Scripts Decal Maker

    Odd, that looks like what happens when a plain white texture gets used instead of a normal map. Is it all characters that do it? Can you temporarily rename the Cache folder in your VAM folder and see if it fixes the issue?
  9. C

    Plugins + Scripts Decal Maker

    By default internally we use 4K RenderTextures but you can change that in the settings menu. The texture is loaded by VAM's ImageLoaderThreaded.QueuedImage routine which I have no control over. Let me see if I can track down where the problem lies
  10. C

    Plugins + Scripts Decal Maker

    He is wants clear via trigger which I don't think I have created a jsonstorable for
  11. C

    Plugins + Scripts Decal Maker

    EDIT: Looks like I have a bug that wont let a trigger reload the same preset. Will look into that. Instead of Try without the leading / I just saved a scene with a button to load a preset from Saves/scene/aa.json and it seems to work in the current release.
  12. C

    Plugins + Scripts Decal Maker

    Are you trying to load a preset with a button as the trigger? I know VAM's json loaders can be really picky about file paths. Vam uses Unity style paths so lets say you want to load a preset named aa.json that you saved in the Saves/PluginData/Chokaphi/DecalMaker/Presets/ folder The VAM...
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    Plugins + Scripts Decal Maker

    Good catch, I was not telling DecalMakers Image load routine to use compression on non-normal map images. I will add the flags for the next update. This has a big effect on Cache size and a decent effect on Vram usage. DecalMaker with thirty-four 4096*4096 Textures applied: Uncompressed Vram =...
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    Plugins + Scripts Decal Maker

    The Smooth passes are moving the underlying geometry, its especially terrible on the waist/genital area as well. There is not much we can do because DecalMaker does not actually place any textures itself, it hands the textures to VAMS own shaders that then apply the texture. Think of the UV...
  15. C

    Plugins + Scripts Decal Maker

    The DecalMaker UI has closed or crashed in some way, that button is in the normal UI most plugins use. It should never be visible, and was my first word anytime I saw it while developing the plugin Do you anything the the error message log?
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