Epi Angela 15
Model: epi.noah Angela
Hair: Miki TRON Hair
Clothing: DarkFantasy DarkFantasy_Leather_Cuffs01 (my custom preset); JoyBoy Bunny_Suit

(Yes... i'm in love with this model! XD) @epi.noah You are my hero!
omg. so beautiful.
did you change anything? I want it :)
@Voithe

Hummmm... not that I remember... :unsure:

I just verified I didn't save the scene so... it should be simple to reproduce. There is a LUT and lighting setup from https://hub.virtamate.com/resources/light-rigs.15093/ but I don't remember if I changed anything in the lights settings.

Anyway… I'm pretty sure 80% of the added cuteness comes from the TRON Hairs.


For me, it's a great honor to receive your compliment! I'm just starting to figure out how to set up the lights... :)
So... let me know if you need any help. I have other saves of the same stage, following those shots.

If needed, I could try to recreate them...
 
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TRON Hairs is what I was got my interest indeed. I wondered if you altered anything about the look. The rest can be reproduced. Thanks, this hair is interesting.

Working on some stuff. Might ask around. I might need someone to help me prepare the port of a single sceneto a more shareable format.
 
TRON Hairs is what I was got my interest indeed. I wondered if you altered anything about the look. The rest can be reproduced. Thanks, this hair is interesting.

The look is 100% your work. No edit. I would never dare to modify such a masterpiece! :LOL:
Maybe just a little tune in the global light bypass.

Working on some stuff. Might ask around. I might need someone to help me prepare the port of a single sceneto a more shareable format.

I don't understand what are you talking about. What you mean with "prepare the port of a single scene to a more shareable format."?

Feel free to PM me if you want... :)
 
The look is 100% your work. No edit. I would never dare to modify such a masterpiece! :LOL:
Maybe just a little tune in the global light bypass.



I don't understand what are you talking about. What you mean with "prepare the port of a single scene to a more shareable format."?

Feel free to PM me if you want... :)
Like a standalone scene without having to download VAM and everything. Ported to UE5 if that's what it takes (by a freelance programmer, not me).

I just want one file that I can share and say "this is it, this is the scene".

I'll have the scene be all my scenes put together so that my collection of clothing, poses. animations, rooms, lighting rigs are all there in the menus in your hands in VR. And it will have video windows and browser windows floating where you place them. So it's a design tool and a productivity tool. But unless I zip and share my install in a way that isn't allowed, it's a pain to get it started.
 
Like a standalone scene without having to download VAM and everything. Ported to UE5 if that's what it takes (by a freelance programmer, not me).

I just want one file that I can share and say "this is it, this is the scene".

I'll have the scene be all my scenes put together so that my collection of clothing, poses. animations, rooms, lighting rigs are all there in the menus in your hands in VR. And it will have video windows and browser windows floating where you place them. So it's a design tool and a productivity tool. But unless I zip and share my install in a way that isn't allowed, it's a pain to get it started.

Seems like you are talking of something like a "VaM Player"... :unsure:

It could be very nice but, with VaM 2.0 under development, I don't know if anyone will be willing to do it... :unsure:

Perhaps your best choice is to create a set of vars, create a post (perhaps on your profile) and list them all. Which, somehow, I think is what you're already trying to do...

NOTE: As for Yuki's appearance, check out her hair. There are 3 items but only 2 are needed. Not a problem at all but... you might want to know.
 
@Voithe I might need to port it all to UE5. Because I will add this to the girl:
And I am not sure anyone will make a plugin for it in VaM. But I'm sure there will be a UE5 API for it.

There will also be floating browsers around.

So it will be a productivity tool where your assistant can also dance for you, and you pick the outfit and customize her body type. Spend all day in and see one ad in the browser in the corner. It could be free and compatible with VaM hub if it used a SFW spinoff of VaM based on the exact same codebase (so, no extra coding work either).

I actually have all the pieces in place in VaM, just not the AI connection, nor the ability to release it as my software. So VaM is kinda shooting itself in the foot there, but what are you gonna do? Maybe someone will see this stuff and rethink. @meshedvr

The browser in the corner would not be just an ad but the actual page being promoted, getting a hit by anyone using this tool.

Patreon Creators would be able to sell their work as service, as archviz people do (on my website if they need, with less commission and no membership requirement by the buyer to any site) and it would be compatible with both versions of the software because they would be the same in core functionality.

I can't use Tron hair because sometimes it gets inside her cheeks. I remember trying it, and I tried it again after I saw what a great look you captured. But I need something that always looks right.

Sometimes a third hair makes it look right from other angles and doesn't mess it from the main angle. When you place a point light right at the top of the head, some nice hairs start to look horrible. Maybe that's what's about Yuki but I moved on to never models, so maybe I just forgot.

Like this:

or this:

or this:

or this:

or this:
 
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@Voithe I might need to port it all to UE5. Because I will add this to the girl:
And I am not sure anyone will make a plugin for it in VaM. But I'm sure there will be a UE5 API for it.

There will also be floating browsers around.

So it will be a productivity tool where your assistant can also dance for you, and you pick the outfit and customize her body type. Spend all day in and see one ad in the browser in the corner. It could be free and compatible with VaM hub if it used a SFW spinoff of VaM based on the exact same codebase (so, no extra coding work either).

I actually have all the pieces in place in VaM, just not the AI connection, nor the ability to release it as my software. So VaM is kinda shooting itself in the foot there, but what are you gonna do? Maybe someone will see this stuff and rethink. @meshedvr

The browser in the corner would not be just an ad but the actual page being promoted, getting a hit by anyone using this tool.

Patreon Creators would be able to sell their work as service, as archviz people do (on my website if they need, with less commission and no membership requirement by the buyer to any site) and it would be compatible with both versions of the software because they would be the same in core functionality.

I can't use Tron hair because sometimes it gets inside her cheeks. I remember trying it, and I tried it again after I saw what a great look you captured. But I need something that always looks right.

Sometimes a third hair makes it look right from other angles and doesn't mess it from the main angle. When you place a point light right at the top of the head, some nice hairs start to look horrible. Maybe that's what's about Yuki but I moved on to never models, so maybe I just forgot.

Like this:

or this:

or this:

or this:

or this:

Wow! Sounds like a BIG PROJECT! I "worked" with UE4 in the past but, this goes far beyond my skills.

I wish you best luck! ;)

About hair clipping, you know you can use a capsule atom with disabled collisions and physics as a Cloth and Hair only collider? Maybe it work also with the Sphere atom (i'm not sure). Of course you may want to also set the material alpha to full transparent.

It's not a proper solution but, it can be useful sometime... :)
 

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