• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Disable Person Texture Compression

Plugins + Scripts Disable Person Texture Compression

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dafalconer

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sdfg3456 submitted a new resource:

Disable Person Texture Compression - Make person skin textures less muddy looking

DisablePersonTextureCompression enables you to load textures that apply to a Person Atom (skin only) uncompressed. This will increase fidelity especially on normal maps.

It works by using Stopper's plug-in but instead of all textures uses a filter to look for two different paths:

- VaM\\Custom\\Atom\\Person\\Textures\
- VaM\\Custom\\Atom\\Person\\Skin\

So only person atom textures are loaded uncompressed. Also, the paths aren't configurable at the moment but for most it won't need...

Read more about this resource...
 
dafalconer updated Disable Person Texture Compression with a new update entry:

minor fixes but worth it

- reloading or re-adding the plugin could stack multiple loader overrides, so now it cleans up old instances automatically
- removing the plugin now properly restores VaM's texture loader

Note: you might have to remove the current session plug-in and re-add it with this one. It said the path is wrong? Not sure why cause it didn't change 🤷‍♂️

Read the rest of this update entry...
 
So. does it work only for var subfolder or for normal folder which is in vam it works also?

it works also for subfolder of that folder yes?
 
So. does it work only for var subfolder or for normal folder which is in vam it works also?

it works also for subfolder of that folder yes?
check the box to enable logging, load the scene/person atom after checking it, and see if it does. It will tell you
 
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