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Nipple & Pubic Hair Clipping Eliminator

Plugins + Scripts Nipple & Pubic Hair Clipping Eliminator

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SIM problem: The previous error problem has been eliminated. There is a problem with the function of automatically canceling the pubic hair sim. It will not automatically uncheck the sim (this problem has always existed). I haven't done much testing, but when I did, it failed. I think SIM is not a high-priority issue. We will study and test it after we solve the problem of hiding pubic hair.
This could be due to not following naming conventions in the preset you put together. Normally, its author:name, but in your preset, there is no author with the 'PubThick' item. I remember that there are some very old legacy items (clothing) by MeshedVR which also follow different naming conventions. Not sure how to fix this.

1771528401484.png
 
This could be due to not following naming conventions in the preset you put together. Normally, its author:name, but in your preset, there is no author with the 'PubThick' item. I remember that there are some very old legacy items (clothing) by MeshedVR which also follow different naming conventions. Not sure how to fix this.

View attachment 567772
Thanks for the reminder. The VAR file was used to test the pubic hair hiding function, not for testing the sim, which wasn't my original intention. However, the issue you pointed out is very helpful, and I will keep that in mind when testing the sim later.
 
RunRudolf updated Nipple & Pubic Hair Clipping Eliminator with a new update entry:

Lots of Bugfixes

View attachment 568544
Credits: Carl (altfuta) by PJ-JP with Jacket Bomber Open by VL_13 and Worn Converse by Scoopedvam, Ellie by JackyCracky, 'Apartment Room' by oooo
  • Switched the hidden nipple morph value slider system to now representing a percentage of the hidden state compared to the non-hidden state (same as with pubic hair length)
  • Changed the nipples routine to the same logics as with the pubic hair, simplifying the code structure and clearly...

Read the rest of this update entry...
 
Great job! All the previous problems are gone. I'm using it with peace of mind now.
I'm now mainly testing Nip's performance.
I'd like to report some minor issue I found.

Pubic Hair Sim: When the pubic hair sim is enabled, dressing disables it via the plugin, which is the desired effect. However, removing clothing does not re-enable the pubic hair sim.

Nipple Morphs: Problems arise when some appearances have Nipples Morph=0.
For testing, two identical appearances were prepared, the only difference being that one had Nipples Morph=0 and the other had a different value (e.g., 1). They were save while wearing a bra. For ease of description, I'll call them N0 and N1 based on their values.

____Problem 1: After loading N1, everything works normally. then loading N0 and removing the bra, the Nipples Morph, which should have been 0, became 1. In other words, the value of N1 overwrites the Morphs value of N0.

____Problem 2: Loading N0 into N1 (or other appearances) does not cause problems. However, after loading N0, when loading a naked appearance with non Nipples Morph=0, the Nipples Morph are overwritten to 0. That is, N0's values overwrite those of naked appearances with non Nipples Morph=0.

If there are any problems with my English description, or if the situation is difficult to understand, please let me know, and I can prepare a VAR for you to test as before.
 
Great job! All the previous problems are gone. I'm using it with peace of mind now.
I'm now mainly testing Nip's performance.
I'd like to report some minor issue I found.

Pubic Hair Sim: When the pubic hair sim is enabled, dressing disables it via the plugin, which is the desired effect. However, removing clothing does not re-enable the pubic hair sim.

Nipple Morphs: Problems arise when some appearances have Nipples Morph=0.
For testing, two identical appearances were prepared, the only difference being that one had Nipples Morph=0 and the other had a different value (e.g., 1). They were save while wearing a bra. For ease of description, I'll call them N0 and N1 based on their values.

____Problem 1: After loading N1, everything works normally. then loading N0 and removing the bra, the Nipples Morph, which should have been 0, became 1. In other words, the value of N1 overwrites the Morphs value of N0.

____Problem 2: Loading N0 into N1 (or other appearances) does not cause problems. However, after loading N0, when loading a naked appearance with non Nipples Morph=0, the Nipples Morph are overwritten to 0. That is, N0's values overwrite those of naked appearances with non Nipples Morph=0.

If there are any problems with my English description, or if the situation is difficult to understand, please let me know, and I can prepare a VAR for you to test as before.
Hey man!! Thanks for testing and giving feedback, that's great! Your are a hell of a thorough tester ;-) Just kidding.
The pubic hair disable option was initially designed to be this way, just disabling and not enabling it again. I thought this was wished due to performance reasons, but not sure now. Do you think it would make sense to re-enable hair sim again if the hair is uncovered? Just for those items where it was initially enabled? I will have a look maybe. I will also check what's the issue is with the zero morphs. Guess I have a routine based on zero values - changing this would require some fundamental changes.
 
Hey man!! Thanks for testing and giving feedback, that's great! Your are a hell of a thorough tester ;-) Just kidding.
The pubic hair disable option was initially designed to be this way, just disabling and not enabling it again. I thought this was wished due to performance reasons, but not sure now. Do you think it would make sense to re-enable hair sim again if the hair is uncovered? Just for those items where it was initially enabled? I will have a look maybe. I will also check what's the issue is with the zero morphs. Guess I have a routine based on zero values - changing this would require some fundamental changes.
Thank you for your praise. You've completed a plugin that I felt was absolutely essential. Many creators have tried to perfect its functionality, but you've truly made these two functions near perfect. While checking for bugs, I deeply understood that what seems simple is actually quite complex in its rules. You've created a great piece of work.

Regarding the pubic hair sim: I don't actually use it; I only tested it from a functional perspective.

I just feel that some sims are intentionally enabled (for example, interactive features in VR), and perhaps they should revert to their original enabled state when they reappear.

Sim effects can put a certain burden on performance, especially in VR. Pubic hair is no longer visible after clothing is worn, so disabling the sim is a good performance-saving feature.

Since the sim isn't the main plugin function, it's good enough as it is. I just misunderstood it as a bug. I hope I haven't caused you any trouble.
 
Thank you for your praise. You've completed a plugin that I felt was absolutely essential. Many creators have tried to perfect its functionality, but you've truly made these two functions near perfect. While checking for bugs, I deeply understood that what seems simple is actually quite complex in its rules. You've created a great piece of work.

Regarding the pubic hair sim: I don't actually use it; I only tested it from a functional perspective.

I just feel that some sims are intentionally enabled (for example, interactive features in VR), and perhaps they should revert to their original enabled state when they reappear.

Sim effects can put a certain burden on performance, especially in VR. Pubic hair is no longer visible after clothing is worn, so disabling the sim is a good performance-saving feature.

Since the sim isn't the main plugin function, it's good enough as it is. I just misunderstood it as a bug. I hope I haven't caused you any trouble.
I think some user requested the auto deactivate pubic sim function because hair sim is quite costly in terms of CPU, and this is a way to have it be disabled always and for all pubic hair. But yea, your way of seeing it makes sense too. So there would be two modes: 'Always Disabled' and 'Disable when Covered Only'.
 
RunRudolf updated Nipple & Pubic Hair Clipping Eliminator with a new update entry:

Bugfixes, Enhanced Pubic Hair Sim Auto Mode

View attachment 569135
Credits: 'In A Good Mood' by RunRudolf, with 'Kira' by MvFF and 'Industrial Apartment' by Farger
  • Changed the disable sim (for pubic hair) function to disable sim while pubic hair is covered, but re-enabling it when uncovered.
  • Changed back to not allowing absolute zero values for hair length and nipple morphs in hidden state. The applied value in hidden state is very low (0.0001), and since for hair it's now length (and not width...

Read the rest of this update entry...
 

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