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ToonPBR_Shader

Plugins + Scripts ToonPBR_Shader

Download [<1 MB]
Great work on the plugin!

would it be possible to add something like a body smoother? I noticed that the Outline appears to be very sharp and blocky on some parts of the body.
 
this is amazing, absolutely amzing, almost 0 performance hit while retaining the looks and feel of the 2.5D chracters. I beg you to please creating something for actual 3D blender like models, because the ssurface plugin by huntign succubus is very resource intensive whileyours have almost 0 performance impact
 
this is amazing, absolutely amzing, almost 0 performance hit while retaining the looks and feel of the 2.5D chracters. I beg you to please creating something for actual 3D blender like models, because the ssurface plugin by huntign succubus is very resource intensive whileyours have almost 0 performance impact
Quick heads-up: you can’t just drop SSS into VAM’s built-in shaders.
What we can do is write a custom shader that closely mimics the native look and then add SSS on top.
That said, I’m not really into photoreal characters and haven’t dug deep there, so I’m not the best person for this.
I’d suggest reaching out to @regguise — they’ve got way more experience with this.
 
I really like your shader, this is the most usable and workable shader for vam.
but for me it lacks of character transparency, is it even possible to do with this shader in future?
thanks again for your work!
 
I really like your shader, this is the most usable and workable shader for vam.
but for me it lacks of character transparency, is it even possible to do with this shader in future?
thanks again for your work!
If you mean manually adjusting the character’s overall transparency, that’s not doable—unless we ship a separate shader variant that supports transparency.
The current shader doesn’t expose a global opacity control, and forcing one would break render order/blending and cause more issues.
 
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