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Shader_StarRailStyle

Plugins + Scripts Shader_StarRailStyle

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Ashu27

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Oct 3, 2022
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Ashu27 submitted a new resource:

Shader_StarRailStyle - Star Rail Style NPRshader

This is a standard NPR Shader in the style of Honkai: Star Rail.

This Shader comes with three plugins, respectively for Clothing, Person, and CUA.

What is an NPR Shader?
Simply put, it’s a shader that uses a single directional light as the primary light source.
This means, unlike VAM's default shader, this shader is not affected by...

Read more about this resource...
 
Hello~
The plugin you created is amazing and really gives the feel of authentic anime-style characters~
However, after using it, I noticed that there is a very noticeable color seam between the character's neck and body. I'm not sure why this is happening.

At first, I thought it might be due to using a skinned character, but even when I use the game's default characters, the problem still occurs.
Thank you in advance for your response!
 
Hello~
The plugin you created is amazing and really gives the feel of authentic anime-style characters~
However, after using it, I noticed that there is a very noticeable color seam between the character's neck and body. I'm not sure why this is happening.

At first, I thought it might be due to using a skinned character, but even when I use the game's default characters, the problem still occurs.
Thank you in advance for your response!
Can you upload some pictures? What plugins have you used?
 
Hello, Author~
Thank you for your response. I am now attaching the images.

PS: Using the directional light you mentioned, the "skin color" seams/joints are only visible from certain angles

(I’m still not sure if this is the correct way to describe it.)
Please forgive me if there are any mistakes in my wording.
 

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Ashu, i noticed 2 things: one is that the shader don't seems to affect the male genitalia(i tested in a fresh install too) and the second is that the settings seems to reset every time you reload the scene.

Hello, Author~
Thank you for your response. I am now attaching the images.

PS: Using the directional light you mentioned, the "skin color" seams/joints are only visible from certain angles

(I’m still not sure if this is the correct way to describe it.)
Please forgive me if there are any mistakes in my wording.
try to match or have close values for body and head in those 2 sliders
 

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Thanks to malakus for the reply~
That setting was actually already at its default value. When I was experimenting, I thought maybe I had changed something, but even after resetting it, it stayed the same~

It turned out to be exactly what you pointed out in the picture, so I pretty much have no issues now~
Also, thanks to the author for the earlier reply as well.
Ashu, i noticed 2 things: one is that the shader don't seems to affect the male genitalia(i tested in a fresh install too) and the second is that the settings seems to reset every time you reload the scene.


try to match or have close values for body and head in those 2 sliders
 
It's a useful plug-in. I'm using it interestingly! But... this plug-in isn't available in VR.. The image output to both eyes doesn't match, like when asset porting is wrong. Leave a link to the same error :D
 
hello again, the update works great thanks man. There's something else i noticed, was it intentional to have the body outline mask be the same as the face mask? as it stand it is erasing some of the outline in the right arm. Would it be possible to add another white png in the assetbundle exclusively for the body? It would also help those who want to edit it, because there's some ugly lines in the groin/leg joint areas that can be easily mitigated with a exclusive file for the body.
 

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