• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
FPS Monitor

Plugins + Scripts FPS Monitor

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Dragontales

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Dragontales submitted a new resource:

FPS Monitor - See current and average fps directly in your scene

Yes, I know Virtamate already has an FPS counter and can be enabled as an overlay. However, I always found the overlay intrusive and wanted a version I could put directly in my scene. This does exactly that.

1 - Simply add a UIText Atom to your scene
2 - Add the plugin to the UIText atom.

Options for how long the window is for the Average, color to show if your FPS is dropping too low, choose which variables you want to see.

Read more about this resource...
 
Hey, this is a great plugin but it has one little issue when the scene is saved with the UIText atom off. I like to have the atom off but available to check in a scene, but if I save with the scene with it off it causes an error the next time the scene is started and it doesn't load properly when turned back on. It's easily fixed by reloading the preset I have for it but just a little annoying.
 
Hey, this is a great plugin but it has one little issue when the scene is saved with the UIText atom off. I like to have the atom off but available to check in a scene, but if I save with the scene with it off it causes an error the next time the scene is started and it doesn't load properly when turned back on. It's easily fixed by reloading the preset I have for it but just a little annoying.
I think I've noticed the same issue. I'll look into it.
 
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