Hi everyone,
I wanted to try making some statistics about the environment releases for the hub. I'm curious to know which one do you prefer.
The poll allows one or the other to really pin point what enviro type is prefered in general.
This mostly is connected to how the lighting is handled.
Thank you in advance for your answers! Reminder: Cast your vote above this message!
Dynamic Environment:
A full unlit environment with a base structure and a set of props to arrange your scene. Or a full unlit environment with an already made base structure AND prop structure you can't change to create your scene in without having to design it yourself. It is not baked, so you need to lit the scene yourself.
Examples: Statis Lab or The Hideout.
Baked Environment:
A fully baked environment with a base structure and prop structure you can't change. You don't have to lit the environment yourself, you simply need to add a couple of lights for the characters.
Examples: Château Dimitrescu or Publick Occurences
===================================================================
More informations for both cases.
Dynamic Environment
Pros:
Baked Environment
Pros:
I wanted to try making some statistics about the environment releases for the hub. I'm curious to know which one do you prefer.
The poll allows one or the other to really pin point what enviro type is prefered in general.
This mostly is connected to how the lighting is handled.
Thank you in advance for your answers! Reminder: Cast your vote above this message!
Dynamic Environment:
A full unlit environment with a base structure and a set of props to arrange your scene. Or a full unlit environment with an already made base structure AND prop structure you can't change to create your scene in without having to design it yourself. It is not baked, so you need to lit the scene yourself.
Examples: Statis Lab or The Hideout.
Baked Environment:
A fully baked environment with a base structure and prop structure you can't change. You don't have to lit the environment yourself, you simply need to add a couple of lights for the characters.
Examples: Château Dimitrescu or Publick Occurences
===================================================================
More informations for both cases.
Dynamic Environment
Pros:
- Fully customizable
- Can be packaged with either something already ready to use. Or a base and a big set of props to build the set of your dreams.
- Allows you to drastically change the initial "artistic direction" with clever lighting and combinations of other props from the community
- You need to lit the WHOLE environment which in VAM's situation can be hard even in average size closed environments especially if you're focusing on proper perfs for a VR experience.
- Needs lighting experience if you want it to look good AND perform well
- Can be overwhelming if you need to build the whole environment yourself
Baked Environment
Pros:
- Beautiful base light, far better than standard realtime lights in VAM
- Extremely nice for performances since you only need one or two lights to lit your characters.
- Static! besides adding lights for the characters, you can't drastically change the tone of the environment
- Props can't be moved
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